Items
Name | Description | |
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Master Ball | The best Poké Ball with the ultimate level of performance. With it, you will catch any wild Pokémon without fail. |
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Ultra Ball | An ultra-high-performance Poké Ball that provides a higher success rate for catching Pokémon than a Great Ball. |
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Great Ball | A good, high-performance Poké Ball that provides a higher Pokémon catch rate than a standard Poké Ball. |
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Poké Ball | A device for catching wild Pokémon. It’s thrown like a ball at a Pokémon, comfortably encapsulating its target. |
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Safari Ball | A special Poké Ball that is used only in the Great Marsh. It is recognizable by the camouflage pattern decorating it. |
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Net Ball | A somewhat different Poké Ball that is more effective when attempting to catch Water- or Bug-type Pokémon. |
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Dive Ball | A somewhat different Poké Ball that works especially well when catching Pokémon that live underwater. |
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Nest Ball | A somewhat different Poké Ball that becomes more effective the lower the level of the wild Pokémon. |
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Repeat Ball | A somewhat different Poké Ball that works especially well on a Pokémon species that has been caught before. |
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Timer Ball | A somewhat different Poké Ball that becomes progressively more effective the more turns that are taken in battle. |
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Luxury Ball | A particularly comfortable Poké Ball that makes a wild Pokémon quickly grow friendlier after being caught. |
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Premier Ball | A somewhat rare Poké Ball that was made as a commemorative item used to celebrate an event of some sort. |
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Dusk Ball | A somewhat different Poké Ball that makes it easier to catch wild Pokémon at night or in dark places like caves. |
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Heal Ball | A remedial Poké Ball that restores the HP of a Pokémon caught with it and eliminates any status conditions. |
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Quick Ball | A somewhat different Poké Ball that has a more successful catch rate if used at the start of a wild encounter. |
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Cherish Ball | A quite rare Poké Ball that has been crafted in order to commemorate a special occasion of some sort. |
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Potion | A spray-type medicine for treating wounds. It can be used to restore 20 HP to an injured Pokémon. |
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Antidote | A spray-type medicine for poisoning. It can be used once to lift the effects of being poisoned from a Pokémon. |
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Burn Heal | A spray-type medicine for treating burns. It can be used once to heal a Pokémon suffering from a burn. |
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Ice Heal | A spray-type medicine for freezing. It can be used once to defrost a Pokémon that has been frozen solid. |
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Awakening | A spray-type medicine used against sleep. It can be used once to rouse a Pokémon from the clutches of sleep. |
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Paralyze Heal | A spray-type medicine for paralysis. It can be used once to free a Pokémon that has been paralyzed. |
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Full Restore | A medicine that can be used to fully restore the HP of a single Pokémon and heal any status conditions it has. |
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Max Potion | A spray-type medicine for treating wounds. It will completely restore the max HP of a single Pokémon. |
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Hyper Potion | A spray-type medicine for treating wounds. It can be used to restore 120 HP to an injured Pokémon. |
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Super Potion | A spray-type medicine for treating wounds. It can be used to restore 60 HP to an injured Pokémon. |
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Full Heal | A spray-type medicine that is broadly effective. It can be used once to heal all the status conditions of a Pokémon. |
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Revive | A medicine that can revive fainted Pokémon. It also restores half of a fainted Pokémon’s maximum HP. |
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Max Revive | A medicine that can revive fainted Pokémon. It also fully restores a fainted Pokémon’s maximum HP. |
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Fresh Water | Water with a high mineral content. When consumed, it restores up to 30 HP to an injured Pokémon. |
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Soda Pop | A highly carbonated soda drink. When consumed, it restores up to 50 HP to an injured Pokémon. |
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Lemonade | A very sweet and refreshing drink. When consumed, it restores up to 70 HP to an injured Pokémon. |
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Moomoo Milk | A bottle of highly nutritious milk. When consumed, it restores up to 100 HP to an injured Pokémon. |
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Energy Powder | A very bitter medicinal powder. When consumed, it restores up to 60 HP to an injured Pokémon. |
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Energy Root | An extremely bitter medicinal root. When consumed, it restores up to 120 HP to an injured Pokémon. |
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Heal Powder | A very bitter medicinal powder. It can be used once to heal all the status conditions of a Pokémon. |
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Revival Herb | A terribly bitter medicinal herb. It revives a fainted Pokémon and fully restores its maximum HP. |
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Ether | This medicine can restore 10 PP to a single selected move that has been learned by a Pokémon. |
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Max Ether | This medicine can fully restore the PP of a single selected move that has been learned by a Pokémon. |
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Elixir | This medicine can restore 10 PP to each of the moves that have been learned by a Pokémon. |
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Max Elixir | This medicine can fully restore the PP of all of the moves that have been learned by a Pokémon. |
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Lava Cookie | Lavaridge Town’s local specialty. It can be used once to heal all the status conditions of a Pokémon. |
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Berry Juice | A 100 percent pure juice made of Berries. When consumed, it restores 20 HP to an injured Pokémon. |
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Sacred Ash | This rare ash can revive all fainted Pokémon in a party. In doing so, it also fully restores their maximum HP. |
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HP Up | A nutritious drink for Pokémon. When consumed, it raises the base HP of a single Pokémon. |
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Protein | A nutritious drink for Pokémon. When consumed, it raises the base Attack stat of a single Pokémon. |
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Iron | A nutritious drink for Pokémon. When consumed, it raises the base Defense stat of a single Pokémon. |
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Carbos | A nutritious drink for Pokémon. When consumed, it raises the base Speed stat of a single Pokémon. |
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Calcium | A nutritious drink for Pokémon. When consumed, it raises the base Sp. Atk stat of a single Pokémon. |
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Rare Candy | A candy that is packed with energy. When consumed, it will instantly raise the level of a single Pokémon by one. |
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PP Up | A medicine that can slightly raise the maximum PP of a single move that has been learned by the target Pokémon. |
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Zinc | A nutritious drink for Pokémon. When consumed, it raises the base Sp. Def stat of a single Pokémon. |
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PP Max | A medicine that can optimally raise the maximum PP of a single move that has been learned by the target Pokémon. |
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Old Gateau | The Old Chateau’s hidden specialty. It can be used once to heal all the status conditions of a Pokémon. |
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Guard Spec. | An item that prevents stat reduction among the Trainer’s party Pokémon for five turns after it is used in battle. |
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Dire Hit | An item that raises the critical-hit ratio greatly. It can be used only once and wears off if the Pokémon is withdrawn. |
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X Attack | An item that sharply boosts the Attack stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn. |
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X Defense | An item that sharply boosts the Defense stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn. |
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X Speed | An item that sharply boosts the Speed stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn. |
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X Accuracy | An item that sharply boosts the accuracy of a Pokémon during a battle. It wears off once the Pokémon is withdrawn. |
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X Sp. Atk | An item that sharply boosts the Sp. Atk stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn. |
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X Sp. Def | An item that sharply boosts the Sp. Def stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn. |
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Poké Doll | A doll that attracts the attention of a Pokémon. It guarantees escape from any battle with wild Pokémon. |
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Fluffy Tail | A toy that attracts the attention of a Pokémon. It guarantees escape from any battle with wild Pokémon. |
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Blue Flute | A flute made from blue glass that awakens sleeping Pokémon. |
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Yellow Flute | A flute made from yellow glass that snaps Pokémon out of confusion. |
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Red Flute | A flute made from red glass that snaps Pokémon out of infatuation. |
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Black Flute | A flute made from black glass. It makes it easier to encounter strong Pokémon in the place you use it. |
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White Flute | A flute made from white glass. It makes it easier to encounter weak Pokémon in the place you use it. |
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Shoal Salt | Salt that you found inside Shoal Cave. |
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Shoal Shell | A seashell that you found inside Shoal Cave. |
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Red Shard | A small red shard. It appears to be a fragment of some sort of implement made long ago. |
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Blue Shard | A small blue shard. It appears to be a fragment of some sort of implement made long ago. |
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Yellow Shard | A small yellow shard. It appears to be a fragment of some sort of implement made long ago. |
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Green Shard | A small green shard. It appears to be a fragment of some sort of implement made long ago. |
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Super Repel | An item that prevents any low-level wild Pokémon from jumping out at you for a while. It lasts longer than Repel. |
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Max Repel | An item that prevents any low-level wild Pokémon from jumping out at you for a while. It lasts longer than Super Repel. |
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Escape Rope | A long and durable rope. Use it to escape instantly from a cave or a dungeon. |
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Repel | An item that prevents any low-level wild Pokémon from jumping out at you for a while. |
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Sun Stone | A peculiar stone that can make certain species of Pokémon evolve. It burns as red as the evening sun. |
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Moon Stone | A peculiar stone that can make certain species of Pokémon evolve. It is as black as the night sky. |
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Fire Stone | A peculiar stone that can make certain species of Pokémon evolve. The stone has a fiery orange heart. |
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Thunder Stone | A peculiar stone that can make certain species of Pokémon evolve. It has a distinct thunderbolt pattern. |
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Water Stone | A peculiar stone that can make certain species of Pokémon evolve. It is the blue of a pool of clear water. |
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Leaf Stone | A peculiar stone that can make certain species of Pokémon evolve. It has an unmistakable leaf pattern. |
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Tiny Mushroom | A very small and rare mushroom. It’s popular with a certain class of collectors and sought out by them. |
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Big Mushroom | A very large and rare mushroom. It’s popular with a certain class of collectors and sought out by them. |
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Pearl | A rather small pearl that has a very nice silvery sheen to it. It can be sold cheaply to shops. |
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Big Pearl | A rather large pearl that has a very nice silvery sheen. It can be sold to shops for a high price. |
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Stardust | Lovely red sand that flows between the fingers with a loose, silky feel. It can be sold at a low price to shops. |
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Star Piece | A small shard of a beautiful gem that demonstrates a distinctly red sparkle. It can be sold at a high price to shops. |
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Nugget | A nugget of the purest gold that gives off a lustrous gleam in direct light. It can be sold at a high price to shops. |
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Heart Scale | A pretty, heart-shaped scale that is extremely rare. Some people are happy to receive one. |
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Honey | A sweet honey with a lush aroma that attracts wild Pokémon when it is used in tall grass, in caves, or on special trees. |
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Growth Mulch | A fertilizer for growing Berries. However, it appears to be unsuitable for the soil in the Hoenn region and has no effect. |
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Damp Mulch | A fertilizer for growing Berries. However, it appears to be unsuitable for the soil in the Hoenn region and has no effect. |
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Stable Mulch | A fertilizer for growing Berries. However, it appears to be unsuitable for the soil in the Hoenn region and has no effect. |
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Gooey Mulch | A fertilizer for growing Berries. However, it appears to be unsuitable for the soil in the Hoenn region and has no effect. |
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Root Fossil | A fossil from a prehistoric Pokémon that once lived in the sea. It looks as if it could be part of a plant’s root. |
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Claw Fossil | A fossil from a prehistoric Pokémon that once lived in the sea. It appears to be a fragment of a claw. |
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Helix Fossil | A fossil from a prehistoric Pokémon that once lived in the sea. It might be a piece of a seashell. |
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Dome Fossil | A fossil from a prehistoric Pokémon that once lived in the sea. It could be a shell or carapace. |
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Old Amber | A piece of amber that still contains the genetic material of an ancient Pokémon. It’s clear with a tawny, reddish tint. |
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Armor Fossil | A fossil from a prehistoric Pokémon that once lived on the land. It looks to be from some kind of protective collar. |
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Skull Fossil | A fossil from a prehistoric Pokémon that once lived on the land. It appears as though it’s part of a head. |
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Rare Bone | A rare bone that is extremely valuable for the study of Pokémon archeology. It can be sold for a high price to shops. |
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Shiny Stone | A peculiar stone that can make certain species of Pokémon evolve. It shines with a dazzling light. |
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Dusk Stone | A peculiar stone that can make certain species of Pokémon evolve. It holds shadows as dark as can be. |
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Dawn Stone | A peculiar stone that can make certain species of Pokémon evolve. It sparkles like a glittering eye. |
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Oval Stone | A peculiar stone that can make certain species of Pokémon evolve. It’s as round as a Pokémon Egg. |
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Odd Keystone | A vital item that is needed to keep a stone tower from collapsing. Voices can be heard from it occasionally. |
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Adamant Orb | A brightly gleaming orb to be held by Dialga. It boosts the power of Dragon- and Steel-type moves when it is held. |
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Lustrous Orb | A beautifully glowing orb to be held by Palkia. It boosts the power of Dragon- and Water-type moves when it is held. |
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Grass Mail | Stationery featuring a print of a refreshingly green field. Let a Pokémon hold it for delivery. |
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Flame Mail | Stationery featuring a print of flames in blazing red. Let a Pokémon hold it for delivery. |
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Bubble Mail | Stationery featuring a print of a blue world underwater. Let a Pokémon hold it for delivery. |
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Bloom Mail | Stationery featuring a print of pretty floral patterns. Let a Pokémon hold it for delivery. |
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Tunnel Mail | Stationery featuring a print of a dimly lit coal mine. Let a Pokémon hold it for delivery. |
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Steel Mail | Stationery featuring a print of cool mechanical designs. Let a Pokémon hold it for delivery. |
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Heart Mail | Stationery featuring a print of giant heart patterns. Let a Pokémon hold it for delivery. |
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Snow Mail | Stationery featuring a print of a chilly, snow-covered world. Let a Pokémon hold it for delivery. |
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Space Mail | Stationery featuring a print depicting the huge expanse of space. Let a Pokémon hold it for delivery. |
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Air Mail | Stationery featuring a print of colorful letter sets. Let a Pokémon hold it for delivery. |
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Mosaic Mail | Stationery featuring a print of a vivid rainbow pattern. Let a Pokémon hold it for delivery. |
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Brick Mail | Stationery featuring a print of a tough-looking brick pattern. Let a Pokémon hold it for delivery. |
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Cheri Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from paralysis on its own in battle. |
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Chesto Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from sleep on its own in battle. |
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Pecha Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from poisoning on its own in battle. |
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Rawst Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from a burn on its own in battle. |
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Aspear Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from being frozen on its own in battle. |
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Leppa Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, it can restore 10 PP to a depleted move during battle. |
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Oran Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, it can restore its own HP by 10 points during battle. |
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Persim Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from confusion on its own in battle. |
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Lum Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from any status condition during battle. |
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Sitrus Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, it can restore its own HP by a small amount during battle. |
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Figy Berry | If held by a Pokémon, it restores the user’s HP in a pinch, but it will cause confusion if the user hates the taste. |
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Wiki Berry | If held by a Pokémon, it restores the user’s HP in a pinch, but it will cause confusion if the user hates the taste. |
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Mago Berry | If held by a Pokémon, it restores the user’s HP in a pinch, but it will cause confusion if the user hates the taste. |
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Aguav Berry | If held by a Pokémon, it restores the user’s HP in a pinch, but it will cause confusion if the user hates the taste. |
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Iapapa Berry | If held by a Pokémon, it restores the user’s HP in a pinch, but it will cause confusion if the user hates the taste. |
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Razz Berry | Used to make Pokéblocks that will enhance your Coolness. Its red flesh is spicy when eaten. |
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Bluk Berry | Used to make Pokéblocks that will enhance your Beauty. Its blue flesh is sour when eaten. |
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Nanab Berry | Used to make Pokéblocks that will enhance your Cuteness. Its pink flesh is sweet when eaten. |
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Wepear Berry | Used to make Pokéblocks that will enhance your Cleverness. Its green flesh is bitter when eaten. |
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Pinap Berry | Used to make Pokéblocks that will enhance your Toughness. Its yellow flesh is sour when eaten. |
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Pomeg Berry | A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base HP. |
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Kelpsy Berry | A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base Attack. |
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Qualot Berry | A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base Defense. |
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Hondew Berry | A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base Sp. Atk. |
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Grepa Berry | A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base Sp. Def. |
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Tamato Berry | A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base Speed. |
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Cornn Berry | Used to make Pokéblocks that will enhance your Beauty, this Berry is rare in other regions. |
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Magost Berry | Used to make Pokéblocks that will enhance your Cuteness, this Berry is rare in other regions. |
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Rabuta Berry | Used to make Pokéblocks that will enhance your Cleverness, this Berry is rare in other regions. |
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Nomel Berry | Used to make Pokéblocks that will enhance your Toughness, this Berry is rare in other regions. |
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Spelon Berry | Used to make Pokéblocks that will enhance your Cuteness, this Berry is rare in other regions. |
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Pamtre Berry | Used to make Pokéblocks that will enhance your Beauty, this Berry is rare in other regions. |
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Watmel Berry | Used to make Pokéblocks that will enhance your Cleverness, this Berry is rare in other regions. |
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Durin Berry | Used to make Pokéblocks that will enhance your Cleverness, this Berry is rare in other regions. |
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Belue Berry | Used to make Pokéblocks that will enhance your Beauty, this Berry is rare in other regions. |
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Occa Berry | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Fire-type attack. |
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Passho Berry | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Water-type attack. |
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Wacan Berry | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Electric-type attack. |
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Rindo Berry | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Grass-type attack. |
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Yache Berry | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Ice-type attack. |
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Chople Berry | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Fighting-type attack. |
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Kebia Berry | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Poison-type attack. |
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Shuca Berry | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Ground-type attack. |
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Coba Berry | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Flying-type attack. |
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Payapa Berry | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Psychic-type attack. |
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Tanga Berry | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Bug-type attack. |
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Charti Berry | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Rock-type attack. |
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Kasib Berry | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Ghost-type attack. |
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Haban Berry | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Dragon-type attack. |
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Colbur Berry | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Dark-type attack. |
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Babiri Berry | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Steel-type attack. |
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Chilan Berry | If held by a Pokémon, this Berry will lessen the damage taken from one Normal-type attack. |
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Liechi Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, its Attack stat will increase when it’s in a pinch. |
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Ganlon Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, its Defense stat will increase when it’s in a pinch. |
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Salac Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, its Speed stat will increase when it’s in a pinch. |
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Petaya Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, its Sp. Atk stat will increase when it’s in a pinch. |
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Apicot Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, its Sp. Def stat will increase when it’s in a pinch. |
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Lansat Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, its critical-hit ratio will increase when it’s in a pinch. |
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Starf Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, one of its stats will sharply increase when it’s in a pinch. |
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Enigma Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, being hit by a supereffective attack will restore its HP. |
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Micle Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, its accuracy will increase just once when it’s in a pinch. |
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Custap Berry | A Berry to be consumed by Pokémon. If a Pokémon holds one, it will be able to move first just once when it’s in a pinch. |
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Jaboca Berry | A Berry to be consumed by Pokémon. If a physical attack hits the Pokémon holding it, the attacker will also be hurt. |
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Rowap Berry | A Berry to be consumed by Pokémon. If a special attack hits the Pokémon holding it, the attacker will also be hurt. |
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Bright Powder | An item to be held by a Pokémon. It casts a tricky glare that lowers the opposing Pokémon’s accuracy. |
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White Herb | An item to be held by a Pokémon. It will restore any lowered stat in battle. It can be used only once. |
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Macho Brace | An item to be held by a Pokémon. This stiff, heavy brace helps Pokémon grow strong but cuts Speed in battle. |
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Exp. Share | Turning on this special device will allow all the Pokémon on your team to receive Exp. Points from battles. |
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Quick Claw | An item to be held by a Pokémon. This light, sharp claw lets the bearer move first occasionally. |
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Soothe Bell | An item to be held by a Pokémon. The comforting chime of this bell calms the holder, making it friendly. |
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Mental Herb | An item to be held by a Pokémon. The holder shakes off move-binding effects to move freely. It can be used only once. |
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Choice Band | An item to be held by a Pokémon. This curious headband boosts Attack but only allows the use of one move. |
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King’s Rock | An item to be held by a Pokémon. When the holder successfully inflicts damage, the target may also flinch. |
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Silver Powder | An item to be held by a Pokémon. It’s a shiny silver powder that will boost the power of Bug-type moves. |
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Amulet Coin | An item to be held by a Pokémon. It doubles any prize money received if the holding Pokémon joins a battle. |
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Cleanse Tag | An item to be held by a Pokémon. It helps keep wild Pokémon away if the holder is the head of the party. |
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Soul Dew | A wondrous orb to be held by either Latios or Latias. It raises the power of Psychic- and Dragon-type moves. |
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Deep Sea Tooth | An item to be held by Clamperl. This fang gleams a sharp silver and raises the holder’s Sp. Atk stat. |
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Deep Sea Scale | An item to be held by Clamperl. This scale shines with a faint pink and raises the holder’s Sp. Def stat. |
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Smoke Ball | An item to be held by a Pokémon. It enables the holder to flee from any wild Pokémon encounter without fail. |
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Everstone | An item to be held by a Pokémon. A Pokémon holding this peculiar stone is prevented from evolving. |
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Focus Band | An item to be held by a Pokémon. The holder may endure a potential KO attack, leaving it with just 1 HP. |
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Lucky Egg | An item to be held by a Pokémon. It’s an egg filled with happiness that earns extra Exp. Points in battle. |
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Scope Lens | An item to be held by a Pokémon. It’s a lens for scoping out weak points. It boosts the holder’s critical-hit ratio. |
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Metal Coat | An item to be held by a Pokémon. It’s a special metallic film that can boost the power of Steel-type moves. |
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Leftovers | An item to be held by a Pokémon. The holder’s HP is slowly but steadily restored throughout every battle. |
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Dragon Scale | A very tough and inflexible scale. Dragon-type Pokémon may be holding this item when caught. |
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Light Ball | An item to be held by Pikachu. It’s a puzzling orb that boosts its Attack and Sp. Atk stats. |
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Soft Sand | An item to be held by a Pokémon. It’s a loose, silky sand that boosts the power of Ground-type moves. |
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Hard Stone | An item to be held by a Pokémon. It’s a durable stone that boosts the power of Rock-type moves. |
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Miracle Seed | An item to be held by a Pokémon. It’s a seed imbued with life force that boosts the power of Grass-type moves. |
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Black Glasses | An item to be held by a Pokémon. A pair of shady-looking glasses that boost the power of Dark-type moves. |
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Black Belt | An item to be held by a Pokémon. This belt helps the wearer to focus and boosts the power of Fighting-type moves. |
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Magnet | An item to be held by a Pokémon. It’s a powerful magnet that boosts the power of Electric-type moves. |
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Mystic Water | An item to be held by a Pokémon. This teardrop-shaped gem boosts the power of Water-type moves. |
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Sharp Beak | An item to be held by a Pokémon. It’s a long, sharp beak that boosts the power of Flying-type moves. |
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Poison Barb | An item to be held by a Pokémon. This small, poisonous barb boosts the power of Poison-type moves. |
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Never-Melt Ice | An item to be held by a Pokémon. It’s a heat- repelling piece of ice that boosts the power of Ice-type moves. |
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Spell Tag | An item to be held by a Pokémon. It’s a sinister, eerie tag that boosts the power of Ghost-type moves. |
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Twisted Spoon | An item to be held by a Pokémon. This spoon is imbued with telekinetic power and boosts Psychic-type moves. |
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Charcoal | An item to be held by a Pokémon. It’s a combustible fuel that boosts the power of Fire-type moves. |
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Dragon Fang | An item to be held by a Pokémon. This hard and sharp fang boosts the power of Dragon-type moves. |
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Silk Scarf | An item to be held by a Pokémon. It’s a sumptuous scarf that boosts the power of Normal-type moves. |
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Up-Grade | A transparent device somehow filled with all sorts of data. It was produced by Silph Co. |
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Shell Bell | An item to be held by a Pokémon. The holder regains a little HP every time it inflicts damage on others. |
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Sea Incense | An item to be held by a Pokémon. This incense has a curious aroma that boosts the power of Water-type moves. |
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Lax Incense | An item to be held by a Pokémon. The beguiling aroma of this incense may cause attacks to miss its holder. |
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Lucky Punch | An item to be held by Chansey. This pair of lucky boxing gloves will boost Chansey’s critical-hit ratio. |
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Metal Powder | An item to be held by Ditto. Extremely fine yet hard, this odd powder boosts the Defense stat. |
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Thick Club | An item to be held by Cubone or Marowak. It’s a hard bone of some sort that boosts the Attack stat. |
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Leek | An item to be held by Farfetch’d. This very long and stiff stalk of leek boosts its critical-hit ratio. |
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Red Scarf | An item to be held by a Pokémon. During a contest, it raises the Cool aspect of the Pokémon holding it. |
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Blue Scarf | An item to be held by a Pokémon. During a contest, it raises the Beauty aspect of the Pokémon holding it. |
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Pink Scarf | An item to be held by a Pokémon. During a contest, it raises the Cute aspect of the Pokémon holding it. |
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Green Scarf | An item to be held by a Pokémon. During a contest, it raises the Clever aspect of the Pokémon holding it. |
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Yellow Scarf | An item to be held by a Pokémon. During a contest, it raises the Tough aspect of the Pokémon holding it. |
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Wide Lens | An item to be held by a Pokémon. It’s a magnifying lens that slightly boosts the accuracy of moves. |
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Muscle Band | An item to be held by a Pokémon. This headband exudes strength, slightly boosting the power of physical moves. |
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Wise Glasses | An item to be held by a Pokémon. This thick pair of glasses slightly boosts the power of special moves. |
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Expert Belt | An item to be held by a Pokémon. It’s a well-worn belt that slightly boosts the power of supereffective moves. |
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Light Clay | An item to be held by a Pokémon. Protective moves like Light Screen and Reflect will be effective longer. |
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Life Orb | An item to be held by a Pokémon. It boosts the power of moves, but at the cost of some HP on each hit. |
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Power Herb | A single-use item to be held by a Pokémon. It allows the holder to immediately use a move that normally requires a turn to charge. |
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Toxic Orb | An item to be held by a Pokémon. It’s a bizarre orb that will badly poison the holder during battle. |
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Flame Orb | An item to be held by a Pokémon. It’s a bizarre orb that will afflict the holder with a burn during battle. |
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Quick Powder | An item to be held by Ditto. Extremely fine yet hard, this odd powder boosts the Speed stat. |
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Focus Sash | An item to be held by a Pokémon. If the holder has full HP, it will endure a potential KO attack with 1 HP. The item then disappears. |
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Zoom Lens | An item to be held by a Pokémon. If the holder moves after its target moves, its accuracy will be boosted. |
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Metronome | An item to be held by a Pokémon. It boosts moves used consecutively, but only until a different move is used. |
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Iron Ball | An item to be held by a Pokémon. It lowers Speed and allows Ground-type moves to hit Flying-type and levitating holders. |
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Lagging Tail | An item to be held by a Pokémon. It is tremendously heavy and makes the holder move slower than usual. |
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Destiny Knot | An item to be held by a Pokémon. If the holder becomes infatuated, the opposing Pokémon will be, too. |
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Black Sludge | An item to be held by a Pokémon. It gradually restores HP to Poison-type Pokémon. It damages any other type. |
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Icy Rock | An item to be held by a Pokémon. It extends the duration of the move Hail when used by the holder. |
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Smooth Rock | An item to be held by a Pokémon. It extends the duration of the move Sandstorm when used by the holder. |
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Heat Rock | An item to be held by a Pokémon. It extends the duration of the move Sunny Day when used by the holder. |
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Damp Rock | An item to be held by a Pokémon. It extends the duration of the move Rain Dance when used by the holder. |
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Grip Claw | An item to be held by a Pokémon. It extends the duration of multi-turn attacks like Bind and Wrap. |
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Choice Scarf | An item to be held by a Pokémon. This curious scarf boosts Speed but only allows the use of one move. |
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Sticky Barb | An item to be held by a Pokémon. It damages the holder every turn and may latch on to Pokémon that touch the holder. |
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Power Bracer | An item to be held by a Pokémon. It reduces Speed but allows the holder’s Attack stat to grow more after battling. |
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Power Belt | An item to be held by a Pokémon. It reduces Speed but allows the holder’s Defense stat to grow more after battling. |
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Power Lens | An item to be held by a Pokémon. It reduces Speed but allows the holder’s Sp. Atk stat to grow more after battling. |
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Power Band | An item to be held by a Pokémon. It reduces Speed but allows the holder’s Sp. Def stat to grow more after battling. |
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Power Anklet | An item to be held by a Pokémon. It reduces Speed but allows the holder’s Speed stat to grow more after battling. |
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Power Weight | An item to be held by a Pokémon. It reduces Speed but allows the holder’s maximum HP to grow more after battling. |
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Shed Shell | An item to be held by a Pokémon. This discarded carapace enables the holder to switch out of battle without fail. |
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Big Root | An item to be held by a Pokémon. It boosts the amount of HP the holder recovers from HP-stealing moves. |
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Choice Specs | An item to be held by a Pokémon. These curious glasses boost Sp. Atk but only allow the use of one move. |
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Flame Plate | An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Fire-type moves. |
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Splash Plate | An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Water-type moves. |
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Zap Plate | An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Electric-type moves. |
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Meadow Plate | An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Grass-type moves. |
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Icicle Plate | An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Ice-type moves. |
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Fist Plate | An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Fighting-type moves. |
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Toxic Plate | An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Poison-type moves. |
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Earth Plate | An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Ground-type moves. |
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Sky Plate | An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Flying-type moves. |
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Mind Plate | An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Psychic-type moves. |
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Insect Plate | An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Bug-type moves. |
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Stone Plate | An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Rock-type moves. |
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Spooky Plate | An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Ghost-type moves. |
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Draco Plate | An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Dragon-type moves. |
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Dread Plate | An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Dark-type moves. |
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Iron Plate | An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Steel-type moves. |
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Odd Incense | An item to be held by a Pokémon. This exotic-smelling incense boosts the power of Psychic-type moves. |
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Rock Incense | An item to be held by a Pokémon. This exotic-smelling incense boosts the power of Rock-type moves. |
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Full Incense | An item to be held by a Pokémon. This exotic-smelling incense makes the holder bloated and slow moving. |
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Wave Incense | An item to be held by a Pokémon. This incense has a curious aroma that boosts the power of Water-type moves. |
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Rose Incense | An item to be held by a Pokémon. This exotic-smelling incense boosts the power of Grass-type moves. |
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Luck Incense | An item to be held by a Pokémon. It doubles any prize money received if the holding Pokémon joins a battle. |
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Pure Incense | An item to be held by a Pokémon. It helps keep wild Pokémon away if the holder is the head of the party. |
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Protector | A protective item of some sort. It is extremely stiff and heavy. It’s loved by a certain Pokémon. |
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Electirizer | A box packed with a tremendous amount of electric energy. It’s loved by a certain Pokémon. |
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Magmarizer | A box packed with a tremendous amount of magma energy. It’s loved by a certain Pokémon. |
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Dubious Disc | A transparent device overflowing with dubious data. Its producer is unknown. |
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Reaper Cloth | A cloth imbued with horrifyingly strong spiritual energy. It’s loved by a certain Pokémon. |
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Razor Claw | An item to be held by a Pokémon. This sharply hooked claw increases the holder’s critical-hit ratio. |
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Razor Fang | An item to be held by a Pokémon. When the holder successfully inflicts damage, the target may also flinch. |
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HM01 | The target is cut with a scythe or claw. |
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HM02 | The user flies up into the sky and then strikes its target on the next turn. |
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HM03 | The user attacks everything around it by swamping its surroundings with a giant wave. |
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HM04 | The target is slugged with a punch thrown at maximum power. |
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HM05 | The user charges at the target and may make it flinch. |
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HM06 | The user attacks with a punch. This may also lower the target’s Defense stat. |
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HM07 | Diving on the first turn, the user floats up and attacks on the next turn. |
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HM08 | The user attacks the target by smashing into it with incredible force. This may also confuse the target. |
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Explorer Kit | A bag filled with convenient tools for exploring. It provides access to the Underground in the Sinnoh region. |
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Loot Sack | A sturdy, spacious bag that is used to carry any treasures or loot obtained in the coal mine. |
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Rule Book | It lists the rules for holding battles. For Link Battles, you may choose which set of rules you wish to use. |
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Poké Radar | A tool that can search out Pokémon that are hiding in the tall grass. Its battery is recharged as you walk. |
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Point Card | A card that lists how many Battle Points you have earned. |
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Journal | A notebook that keeps a day-to-day record of your adventure so far. |
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Seal Case | A case for storing Seals that can be applied to the exteriors of Poké Balls. |
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Fashion Case | A lovely case to store colorful Props for your Pokémon to wear in a musical. |
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Seal Bag | A tiny bag that can hold 10 Seals for decorating Poké Balls. |
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Pal Pad | A convenient notepad that is used to register your Friends and friend codes and keep a record of your gameplay. |
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Works Key | A large key for operating the doors of the Valley Windworks in the canyon. It was held by a Team Galactic Grunt. |
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Old Charm | An ancient good-luck charm made of Pokémon bones to be taken to the elder of Celestic Town. |
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Galactic Key | A card key for disengaging the security systems in the Galactic HQ. Losing it can result in punishment, apparently. |
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Red Chain | A mythical chain that is said to link the Legendary Pokémon that created the Sinnoh region. |
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Town Map | A very convenient map that can be viewed anytime. It even shows you your present location in the region. |
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Vs. Seeker | A device that indicates Trainers who want to battle. Its battery charges while you walk. |
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Coin Case | A case for holding coins obtained at the Game Corner. It can hold up to 50,000 coins. |
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Old Rod | An old and beat-up fishing rod. Use it at any body of water to fish for wild aquatic Pokémon. |
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Good Rod | A new, good-quality fishing rod. Use it at any body of water to fish for wild aquatic Pokémon. |
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Super Rod | An awesome, high-tech fishing rod. Use it at any body of water to fish for wild aquatic Pokémon. |
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Sprayduck | A watering can shaped like a Psyduck. It helps promote the healthy growth of any Berries planted in good, soft soil. |
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Poffin Case | A case for storing Poffins cooked from Berries. |
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Bicycle | A folding Bicycle that enables a rider to get around much faster than a pair of Running Shoes will allow. |
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Suite Key | A key to one of the suites at a certain luxury hotel by a lake. For some odd reason, it often disappears. |
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Oak’s Letter | A letter from Professor Oak. Written in it is a request for you to go to Route 224. |
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Lunar Wing | A feather that glows like the moon. It’s said to possess the power to dispel nightmares. |
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Member Card | A card needed for entering the inn in Canalave City. Oddly, the last date marked on it was 50 years ago. |
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Azure Flute | A flute that puts out echoing sounds that do not seem to be of this world. No one knows who made it. |
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S.S. Ticket | A ticket required for sailing on the ferry S.S. Aqua. It has a drawing of a ship on its front. |
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Contest Pass | A pass required for entering Pokémon Contests. It has a drawing of an award ribbon on its front. |
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Magma Stone | A stone formed by boulders melting in intensely hot magma, then hardening. Magma remains sealed inside it. |
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Parcel | A parcel entrusted into your care. You’re supposed to deliver it to your childhood friend who left Twinleaf Town. |
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Coupon 1 | A coupon to be exchanged for a Pokémon Watch— Pokétch for short. Three coupons are needed. |
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Coupon 2 | A coupon to be exchanged for a Pokémon Watch— Pokétch for short. Three coupons are needed. |
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Coupon 3 | A coupon to be exchanged for a Pokémon Watch— Pokétch for short. Three coupons are needed. |
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Storage Key | The key to Team Galactic’s sinister warehouse located at the edge of Veilstone City. |
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Secret Potion | A fantastic medicine dispensed by the pharmacy in Cianwood City. It fully heals a Pokémon of any ailment. |
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Griseous Orb | A glowing orb to be held by Giratina. It boosts the power of Dragon- and Ghost-type moves when it is held. |
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Vs. Recorder | An amazing device that can record a battle between friends or the battles at certain special battle facilities. |
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Gracidea | A flower sometimes bundled in bouquets to convey gratitude on special occasions like birthdays. |
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Secret Key | A high-tech key that has to be used at a specific location. It emits a special electronic signal to open a door. |
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Apricorn Box | A handy box where you can store up to 99 of each kind of Apricorn. |
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Berry Pots | Handy containers for cultivating Berries wherever you go. |
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Squirt Bottle | A bottle used for watering plants in the Berry Pots. |
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Lure Ball | A Poké Ball that is good for catching Pokémon that you reel in with a rod while out fishing. |
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Level Ball | A Poké Ball that makes it easier to catch Pokémon that are at a lower level than your own Pokémon. |
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Moon Ball | A Poké Ball that will make it easier to catch Pokémon that can evolve using a Moon Stone. |
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Heavy Ball | A Poké Ball that is better than usual at catching very heavy Pokémon. |
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Fast Ball | A Poké Ball that makes it easier to catch Pokémon that are usually very quick to run away. |
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Friend Ball | A strange Poké Ball that will make the wild Pokémon caught with it more friendly toward you immediately. |
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Love Ball | A Poké Ball that works best when catching a Pokémon that is of the opposite gender of your Pokémon. |
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Park Ball | A special Poké Ball for the Pal Park. |
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Sport Ball | A special Poké Ball that is used during the Bug-Catching Contest. |
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Red Apricorn | A red Apricorn. It assails your nostrils. |
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Blue Apricorn | A blue Apricorn. It smells a bit like grass. |
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Yellow Apricorn | A yellow Apricorn. It has an invigorating scent. |
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Green Apricorn | A green Apricorn. It has a mysterious, aromatic scent. |
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Pink Apricorn | A pink Apricorn. It has a nice, sweet scent. |
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White Apricorn | A white Apricorn. It doesn’t smell like anything. |
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Black Apricorn | A black Apricorn. It has a scent beyond one’s experience. |
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Dowsing Machine | This high-tech machine shows the location of invisible items. It’s attached to the head when in use. |
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Rage Candy Bar | Mahogany Town’s famous candy. It can be used once to heal all the status conditions of a Pokémon. |
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Red Orb | A shiny red orb that is said to have a legend tied to it. It’s known to have a deep connection with the Hoenn region. |
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Blue Orb | A shiny blue orb that is said to have a legend tied to it. It’s known to have a deep connection with the Hoenn region. |
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Jade Orb | A shiny green orb that is said to have a legend tied to it. It’s known to have a deep connection with the Hoenn region. |
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Enigma Stone | A crystal ball that was excavated from the ground. It’s a very beautiful stone that is covered with bits of rock and earth. |
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Unown Report | A report of all the discovered kinds of Unown. |
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Blue Card | A card to save points for the Buena’s Password show. |
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Slowpoke Tail | A very tasty tail of something. It can be sold at a high price to shops. |
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Clear Bell | A very old-fashioned bell that makes a gentle ringing sound. |
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Card Key | A card key that opens a shutter in the Radio Tower. |
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Basement Key | A key that opens a door in the Goldenrod Tunnel. |
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Red Scale | A scale from a red Gyarados. It glows red like a flame. |
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Lost Item | The Mime Jr. doll that was lost by the Copycat. |
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Pass | A pass required for riding the Magnet Train. It allows you to ride whenever and however much you’d like. |
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Machine Part | An important part of a machine that was stolen from the Power Plant. |
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Silver Wing | A strange, silvery feather that sparkles. |
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Rainbow Wing | A mystical rainbow feather that sparkles. |
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Mystery Egg | A mysterious Egg obtained from Mr. Pokémon. What is in the Egg is unknown. |
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GB Sounds | A music player that allows you to listen to nostalgic songs. It’s operated with the flip of a single switch. |
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Tidal Bell | A very old-fashioned bell that makes a gentle ringing sound. |
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Data Card 01 | It holds Pokéathlon records. It is a card that shows how many victories you have had in the Pokéathlon. |
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Data Card 02 | It holds Pokéathlon records. It is a card that shows how many losses you have had in the Pokéathlon. |
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Data Card 03 | It holds Pokéathlon records. It is a card that shows how many times your Pokémon dashed in the Pokéathlon. |
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Data Card 04 | It holds Pokéathlon records. It is a card that shows how many times your Pokémon jumped in the Pokéathlon. |
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Data Card 05 | It holds Pokéathlon records. It is a card that shows how many times you won the Pokéathlon’s Hurdle Dash. |
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Data Card 06 | It holds Pokéathlon records. It is a card that shows how many times you won the Pokéathlon’s Relay Run. |
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Data Card 07 | It holds Pokéathlon records. It is a card that shows how many times you won the Pokéathlon’s Pennant Capture. |
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Data Card 08 | It holds Pokéathlon records. It is a card that shows how many times you won the Pokéathlon’s Block Smash. |
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Data Card 09 | It holds Pokéathlon records. It is a card that shows how many times you won the Pokéathlon’s Disc Catch. |
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Data Card 10 | It holds Pokéathlon records. It is a card that shows how many times you won the Pokéathlon’s Snow Throw. |
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Data Card 11 | It holds Pokéathlon records. It is a card that shows how many points your Pokémon scored in the Pokéathlon. |
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Data Card 12 | It holds Pokéathlon records. It is a card that shows how many times your Pokémon failed in the Pokéathlon. |
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Data Card 13 | It holds Pokéathlon records. It is a card that shows how many times your Pokémon impeded themselves. |
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Data Card 14 | It holds Pokéathlon records. It is a card that shows how many times your Pokémon tackled in the Pokéathlon. |
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Data Card 15 | It holds Pokéathlon records. It is a card that shows how many times your Pokémon fell down in the Pokéathlon. |
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Data Card 16 | It holds Pokéathlon records. It is a card that shows how many times you won the Pokéathlon’s Ring Drop. |
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Data Card 17 | It holds Pokéathlon records. It is a card that shows how many times you won the Pokéathlon’s Lamp Jump. |
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Data Card 18 | It holds Pokéathlon records. It is a card that shows how many times you won the Pokéathlon’s Circle Push. |
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Data Card 19 | It holds Pokéathlon records. It is a card that shows how many Link Pokéathlon wins you have had. |
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Data Card 20 | It holds Pokéathlon records. It is a card that shows how many Link Pokéathlon losses you have had. |
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Data Card 21 | It holds Pokéathlon records. It is a card that shows how many times you have won a Pokéathlon event. |
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Data Card 22 | It holds Pokéathlon records. It is a card that shows how many times you have lost a Pokéathlon event. |
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Data Card 23 | It holds Pokéathlon records. It is a card that shows how many times you switched Pokémon in the Pokéathlon. |
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Data Card 24 | It holds Pokéathlon records. It is a card that shows how many times you won the Pokéathlon’s Goal Roll. |
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Data Card 25 | It holds Pokéathlon records. It is a card that shows how many times your Pokémon won individual prizes. |
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Data Card 26 | It holds Pokéathlon records. It is a card that shows how many times you instructed your Pokémon. |
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Data Card 27 | It holds Pokéathlon records. It is a card that shows how much time you spent participating in the Pokéathlon. |
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Lock Capsule | A sturdy Capsule that can only be opened with a special key. |
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Photo Album | A nice photo album for storing all the photos taken along your adventure. |
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Orange Mail | A piece of MAIL featuring a cute ZIGZAGOON print. It is to be held by a POKéMON. |
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Harbor Mail | A piece of MAIL featuring a cute WINGULL print. It is to be held by a POKéMON. |
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Glitter Mail | A piece of MAIL featuring a cute PIKACHU print. It is to be held by a POKéMON. |
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Mech Mail | A piece of MAIL featuring a cute MAGNEMITE print. It is to be held by a POKéMON. |
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Wood Mail | A piece of MAIL featuring a cute SLAKOTH print. It is to be held by a POKéMON. |
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Wave Mail | A piece of MAIL featuring a cute WAILMER print. It is to be held by a POKéMON. |
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Bead Mail | A piece of MAIL to be held by a POKéMON. It will bear the print of the POKéMON holding it. |
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Shadow Mail | A piece of MAIL featuring a cute DUSKULL print. It is to be held by a POKéMON. |
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Tropic Mail | A piece of MAIL featuring a cute BELLOSSOM print. It is to be held by a POKéMON. |
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Dream Mail | A piece of MAIL to be held by a POKéMON. It will bear the print of the POKéMON holding it. |
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Fab Mail | A piece of MAIL featuring a gorgeous, extravagant print. It is to be held by a POKéMON. |
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Retro Mail | A piece of MAIL featuring a print of three cute POKéMON. It is to be held by a POKéMON. |
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Mach Bike | This folding Bike more than doubles your movement speed. |
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Acro Bike | This folding Bike allows you to perform actions such as wheelies and bunny hops. |
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Wailmer Pail | This is a tool for watering Berries you planted to make them grow more quickly. |
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Devon Goods | A package that contains mechanical parts of some sort made by the DEVON CORPORATION. |
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Soot Sack | A sack used to gather and hold volcanic ash. |
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Pokéblock Case | A case for holding POKéBLOCKS made with a BERRY BLENDER. It releases one POKéBLOCK when shaken. |
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Letter | An extremely important letter to Steven from the President of Devon Corporation. |
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Eon Ticket | The ticket required for sailing on a ferry to the Southern Island. Does Norman, the Petalburg Gym Leader, know a secret?! |
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Scanner | A device found inside Sea Mauville. |
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Go-Goggles | Nifty goggles to protect eyes from desert sandstorms. |
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Meteorite | A Meteorite originally found at Meteor Falls. You got it at Mt. Chimney. |
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Rm. 1 Key | A key that opens the door to Room 1 inside the ABANDONED SHIP. It is old and looks easily broken. |
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Rm. 2 Key | A key that opens the door to Room 2 inside the ABANDONED SHIP. It is old and looks easily broken. |
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Rm. 4 Key | A key that opens the door to Room 4 inside the ABANDONED SHIP. It is old and looks easily broken. |
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Rm. 6 Key | A key that opens the door to Room 6 inside the ABANDONED SHIP. It is old and looks easily broken. |
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Devon Scope | A special device made by Devon Corporation that signals the presence of any unseen Pokémon. |
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Oak's Parcel | A parcel to be delivered to PROF. OAK from VIRIDIAN CITY’s POKéMON MART. |
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Poké Flute | A flute that can play with such a beautiful tone that even sleeping Pokémon find themselves roused. |
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Bike Voucher | Take this voucher to the BIKE SHOP in CERULEAN CITY and exchange it for a bicycle. |
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Gold Teeth | A set of false teeth lost by the SAFARI ZONE’S WARDEN. It makes his smile sparkle. |
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Lift Key | A key that operates the elevator in TEAM ROCKET’s HIDEOUT. It bears the TEAM ROCKET logo. |
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Silph Scope | A scope that makes unseeable POKéMON visible. It is made by SILPH CO. |
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Fame Checker | A device that enables you to recall what you’ve heard and seen about famous people. |
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TM Case | A case that holds TMs and HMs. It is attached to the BAG’s compartment for important items. |
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Berry Pouch | A pouch for carrying BERRIES. It is attached to the BAG’s compartment for important items. |
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Teachy TV | A television set that is tuned to a program with useful tips for novice TRAINERS. |
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Tri-Pass | A pass for ferries between ONE, TWO, and THREE ISLAND. It has a drawing of three islands. |
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Rainbow Pass | A pass for ferries between VERMILION and the SEVII ISLANDS. It features a drawing of a rainbow. |
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Tea | An aromatic tea prepared by an old lady. It will slake even the worst thirst. |
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MysticTicket | A ticket required to board the ship to NAVEL ROCK. It glows with a mystic light. |
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AuroraTicket | A ticket required to board the ship to BIRTH ISLAND. It glows beautifully. |
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Powder Jar | A jar for storing BERRY POWDER made using a BERRY CRUSHER. |
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Ruby | An exquisitely beautiful gem that has a red glow. It symbolizes passion. |
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Sapphire | An exquisitely beautiful gem that has a blue glow. It symbolizes honesty. |
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Magma Emblem | A medal-like item in the same shape as TEAM MAGMA’s mark. |
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Old Sea Map | A faded sea chart that shows the way to a certain island. |
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Douse Drive | A cassette to be held by Genesect. It changes Genesect’s Techno Blast move so it becomes Water type. |
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Shock Drive | A cassette to be held by Genesect. It changes Genesect’s Techno Blast move so it becomes Electric type. |
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Burn Drive | A cassette to be held by Genesect. It changes Genesect’s Techno Blast move so it becomes Fire type. |
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Chill Drive | A cassette to be held by Genesect. It changes Genesect’s Techno Blast move so it becomes Ice type. |
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Sweet Heart | A piece of cloyingly sweet chocolate. When consumed, it restores 20 HP to an injured Pokémon. |
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Greet Mail | Stationery designed to be easy to use when writing someone for the first time. Have a Pokémon hold it for delivery. |
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Favored Mail | Stationery designed to make it easier to write about your favorite things. Have a Pokémon hold it for delivery. |
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RSVP Mail | Stationery designed to allow you to extend an invitation to the recipient. Have a Pokémon hold it for delivery. |
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Thanks Mail | Stationery designed to make it easy for you to express thanks. Have a Pokémon hold it for delivery. |
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Inquiry Mail | Stationery designed to make it easier to pose a question about something. Have a Pokémon hold it for delivery. |
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Like Mail | Stationery designed to allow you to recommend something to the reader. Have a Pokémon hold it for delivery. |
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Reply Mail | Stationery designed to make it easy to respond to a letter you received. Have a Pokémon hold it for delivery. |
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Bridge Mail S | Stationery featuring an illustration of a bridge that seems to pierce the sky. Have a Pokémon hold it for delivery. |
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Bridge Mail D | Stationery featuring an illustration of a bright-red drawbridge. Have a Pokémon hold it for delivery. |
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Bridge Mail T | Stationery featuring an illustration of a high-tension steel suspension bridge. Have a Pokémon hold it for delivery. |
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Bridge Mail V | Stationery featuring an illustration of a vintage-looking brick bridge. Have a Pokémon hold it for delivery. |
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Bridge Mail M | Stationery featuring an illustration of a majestically arched bridge. Have a Pokémon hold it for delivery. |
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Prism Scale | A mysterious scale that causes a certain Pokémon to evolve. It shines in rainbow colors. |
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Eviolite | A mysterious Evolutionary lump. When held by a Pokémon that can still evolve, it raises both Defense and Sp. Def. |
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Float Stone | An item to be held by a Pokémon. This very light stone reduces the weight of a Pokémon when held. |
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Rocky Helmet | An item to be held by a Pokémon. If the holder is hit, the attacker will also be damaged upon contact. |
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Air Balloon | An item to be held by a Pokémon. The holder will float in the air until hit. Once hit, this item will burst. |
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Red Card | An item to be held by a Pokémon. When the holder is hit by an attack, the attacker is removed from battle. |
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Ring Target | An item to be held by a Pokémon. Moves that normally have no effect will land on a Pokémon holding it. |
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Binding Band | An item to be held by a Pokémon. A band that increases the power of binding moves used by the holder. |
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Absorb Bulb | An item to be held by a Pokémon. It boosts Sp. Atk if hit with a Water-type attack. It can only be used once. |
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Cell Battery | An item to be held by a Pokémon. It boosts Attack if hit with an Electric-type attack. It can only be used once. |
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Eject Button | An item to be held by a Pokémon. If the holder is hit by an attack, it will be switched out of battle. |
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Fire Gem | A gem with an essence of fire. When held, it strengthens the power of a Fire-type move one time. |
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Water Gem | A gem with an essence of water. When held, it strengthens the power of a Water-type move one time. |
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Electric Gem | A gem with an essence of electricity. When held, it strengthens the power of an Electric-type move one time. |
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Grass Gem | A gem with an essence of nature. When held, it strengthens the power of a Grass-type move one time. |
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Ice Gem | A gem with an essence of ice. When held, it strengthens the power of an Ice-type move one time. |
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Fighting Gem | A gem with an essence of combat. When held, it strengthens the power of a Fighting-type move one time. |
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Poison Gem | A gem with an essence of poison. When held, it strengthens the power of a Poison-type move one time. |
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Ground Gem | A gem with an essence of land. When held, it strengthens the power of a Ground-type move one time. |
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Flying Gem | A gem with an essence of air. When held, it strengthens the power of a Flying-type move one time. |
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Psychic Gem | A gem with an essence of the mind. When held, it strengthens the power of a Psychic-type move one time. |
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Bug Gem | A gem with an insect-like essence. When held, it strengthens the power of a Bug-type move one time. |
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Rock Gem | A gem with an essence of rock. When held, it strengthens the power of a Rock-type move one time. |
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Ghost Gem | A gem with a spectral essence. When held, it strengthens the power of a Ghost-type move one time. |
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Dark Gem | A gem with an essence of darkness. When held, it strengthens the power of a Dark-type move one time. |
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Steel Gem | A gem with an essence of steel. When held, it strengthens the power of a Steel-type move one time. |
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Health Wing | An item for use on a Pokémon. It slightly increases the base HP of a single Pokémon. |
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Muscle Wing | An item for use on a Pokémon. It slightly increases the base Attack stat of a single Pokémon. |
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Resist Wing | An item for use on a Pokémon. It slightly increases the base Defense stat of a single Pokémon. |
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Genius Wing | An item for use on a Pokémon. It slightly increases the base Sp. Atk stat of a single Pokémon. |
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Clever Wing | An item for use on a Pokémon. It slightly increases the base Sp. Def stat of a single Pokémon. |
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Swift Wing | An item for use on a Pokémon. It slightly increases the base Speed stat of a single Pokémon. |
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Pretty Wing | Though this feather is beautiful, it’s just a regular feather and has no effect on Pokémon. |
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Cover Fossil | A fossil from a prehistoric Pokémon that once lived in the sea. It appears as though it could be part of its back. |
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Plume Fossil | A fossil from a prehistoric Pokémon that once lived in the sky. It looks as if it could come from part of its wing. |
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Liberty Pass | A special pass to go to Liberty Garden. Board the ship in Castelia City. |
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Pass Orb | A mysterious orb containing the power of the Unova region, to be used when generating Pass Power. |
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Dream Ball | A special Poké Ball that appears in your Bag out of nowhere in the Entree Forest. It can catch any Pokémon. |
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Poké Toy | A toy that attracts the attention of a Pokémon. It guarantees escape from any battle with wild Pokémon. |
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Prop Case | A lovely case to store colorful Props for your Pokémon to wear in a musical. |
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Dragon Skull | A skull of a Pokémon that was said to have braved the angry waters to fly around the world. |
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Balm Mushroom | A rare mushroom that gives off a nice fragrance. It can be sold at a high price to shops. |
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Big Nugget | A big nugget of pure gold that gives off a lustrous gleam. It can be sold at a high price to shops. |
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Pearl String | Very large pearls that sparkle in a pretty silver color. They can be sold at a high price to shops. |
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Comet Shard | A shard that fell to the ground when a comet approached. It can be sold at a high price to shops. |
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Relic Copper | A copper coin used by an ancient civilization about 3,000 years ago. |
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Relic Silver | A silver coin used by an ancient civilization about 3,000 years ago. |
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Relic Gold | A gold coin used by an ancient civilization about 3,000 years ago. |
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Relic Vase | A fragile vase made by an ancient civilization about 3,000 years ago. |
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Relic Band | A heavy bracelet made by an ancient civilization about 3,000 years ago. |
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Relic Statue | A stone figurine made by an ancient civilization about 3,000 years ago. |
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Relic Crown | A heavy crown made by an ancient civilization about 3,000 years ago. |
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Casteliacone | Castelia City’s specialty, soft-serve ice cream. It can be used once to heal all the status conditions of a Pokémon. |
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Dire Hit 2 | It can be used many times to raise the critical-hit ratio of one Pokémon. It wears off if the Pokémon is withdrawn. |
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X Speed 2 | It sharply raises the Speed stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn. |
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X Sp. Atk 2 | It sharply raises the Sp. Atk stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn. |
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X Sp. Def 2 | It sharply raises the Sp. Def stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn. |
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X Defense 2 | It sharply raises the Defense stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn. |
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X Attack 2 | It sharply raises the Attack stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn. |
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X Accuracy 2 | It sharply raises the accuracy of a Pokémon in battle. It wears off if the Pokémon is withdrawn. |
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X Speed 3 | It drastically raises the Speed stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn. |
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X Sp. Atk 3 | It drastically raises the Sp. Atk stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn. |
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X Sp. Def 3 | It drastically raises the Sp. Def stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn. |
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X Defense 3 | It drastically raises the Defense stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn. |
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X Attack 3 | It drastically raises the Attack stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn. |
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X Accuracy 3 | It drastically raises the accuracy of a Pokémon in battle. It wears off if the Pokémon is withdrawn. |
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X Speed 6 | It raises the Speed stat of a Pokémon in battle immensely. It wears off if the Pokémon is withdrawn. |
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X Sp. Atk 6 | It raises the Sp. Atk stat of a Pokémon in battle immensely. It wears off if the Pokémon is withdrawn. |
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X Sp. Def 6 | It raises the Sp. Def stat of a Pokémon in battle immensely. It wears off if the Pokémon is withdrawn. |
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X Defense 6 | It raises the Defense stat of a Pokémon in battle immensely. It wears off if the Pokémon is withdrawn. |
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X Attack 6 | It raises the Attack stat of a Pokémon in battle immensely. It wears off if the Pokémon is withdrawn. |
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X Accuracy 6 | It raises the accuracy of a Pokémon in battle immensely. It wears off if the Pokémon is withdrawn. |
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Ability Urge | When used, it activates the Ability of an ally Pokémon. |
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Item Drop | When used, it causes an ally Pokémon to drop a held item. |
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Item Urge | When used, it causes an ally Pokémon to use its held item. |
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Reset Urge | When used, it restores any stat changes of an ally Pokémon. |
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Dire Hit 3 | It can be used many times to greatly raise a Pokémon’s critical-hit ratio. It wears off if the Pokémon is withdrawn. |
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Light Stone | Reshiram’s body was destroyed and changed into this stone. It is said to be waiting for the emergence of a hero. |
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Dark Stone | Zekrom’s body was destroyed and changed into this stone. It is said to be waiting for the emergence of a hero. |
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Xtransceiver | A high-tech transceiver with a camera function. It allows up to four-way calls. |
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Gram 1 | An important letter that Wingull delivers. |
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Gram 2 | An important letter that Wingull delivers. |
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Gram 3 | An important letter that Wingull delivers. |
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Normal Gem | A gem with an ordinary essence. When held, it strengthens the power of a Normal-type move one time. |
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Medal Box | A box-shaped machine that stores Medals and Medal information. |
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DNA Splicers | A splicer that fuses Kyurem and a certain Pokémon. They are said to have been one in the beginning. |
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Permit | A permit that is needed to enter the Nature Preserve. Not many know about it. |
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Oval Charm | An oval charm said to increase the chance of Pokémon Eggs being found at the Nursery. |
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Shiny Charm | A shiny charm said to increase the chance of finding a Shiny Pokémon in the wild. |
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Plasma Card | A card key needed to enter the password inside the Plasma Frigate. |
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Grubby Hanky | A handkerchief dropped by a regular at Café Warehouse. It smells faintly like a Pokémon. |
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Colress Machine | A special device that wrings out the potential of Pokémon. It’s an imperfect prototype. |
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Dropped Item | The Xtransceiver found at the Nimbasa City amusement park. It seems it belongs to a boy. |
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Reveal Glass | A looking glass that reveals the truth. It’s a mysterious glass that returns a Pokémon to its original shape. |
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Weakness Policy | An item to be held by a Pokémon. Attack and Sp. Atk sharply increase if the holder is hit with a move it’s weak to. |
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Assault Vest | An item to be held by a Pokémon. This offensive vest raises Sp. Def but prevents the use of status moves. |
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Pixie Plate | An item to be held by a Pokémon. It’s a stone tablet that boosts the power of Fairy-type moves. |
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Ability Capsule | A capsule that allows a Pokémon with two Abilities to switch between these Abilities when it is used. |
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Whipped Dream | A soft and sweet treat made of fluffy, puffy, whipped, and whirled cream. It’s loved by a certain Pokémon. |
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Sachet | A sachet filled with fragrant perfumes that are just slightly too overwhelming. Yet it’s loved by a certain Pokémon. |
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Luminous Moss | An item to be held by a Pokémon. It boosts Sp. Def if hit with a Water-type attack. It can only be used once. |
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Snowball | An item to be held by a Pokémon. It boosts Attack if hit with an Ice-type attack. It can only be used once. |
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Safety Goggles | An item to be held by a Pokémon. These goggles protect the holder from both weather-related damage and powder. |
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Rich Mulch | A fertilizer for growing Berries. However, it appears to be unsuitable for the soil in the Hoenn region and has no effect. |
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Surprise Mulch | A fertilizer for growing Berries. However, it appears to be unsuitable for the soil in the Hoenn region and has no effect. |
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Boost Mulch | A fertilizer for growing Berries. However, it appears to be unsuitable for the soil in the Hoenn region and has no effect. |
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Amaze Mulch | A fertilizer for growing Berries. However, it appears to be unsuitable for the soil in the Hoenn region and has no effect. |
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Gengarite | One of a variety of mysterious Mega Stones. Have Gengar hold it, and this stone will enable it to Mega Evolve during battle. |
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Gardevoirite | One of a variety of mysterious Mega Stones. Have Gardevoir hold it, and this stone will enable it to Mega Evolve during battle. |
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Ampharosite | One of a variety of mysterious Mega Stones. Have Ampharos hold it, and this stone will enable it to Mega Evolve during battle. |
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Venusaurite | One of a variety of mysterious Mega Stones. Have Venusaur hold it, and this stone will enable it to Mega Evolve during battle. |
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Charizardite X | One of a variety of mysterious Mega Stones. Have Charizard hold it, and this stone will enable it to Mega Evolve during battle. |
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Blastoisinite | One of a variety of mysterious Mega Stones. Have Blastoise hold it, and this stone will enable it to Mega Evolve during battle. |
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Mewtwonite X | One of a variety of mysterious Mega Stones. Have Mewtwo hold it, and this stone will enable it to Mega Evolve during battle. |
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Mewtwonite Y | One of a variety of mysterious Mega Stones. Have Mewtwo hold it, and this stone will enable it to Mega Evolve during battle. |
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Blazikenite | One of a variety of mysterious Mega Stones. Have Blaziken hold it, and this stone will enable it to Mega Evolve during battle. |
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Medichamite | One of a variety of mysterious Mega Stones. Have Medicham hold it, and this stone will enable it to Mega Evolve during battle. |
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Houndoominite | One of a variety of mysterious Mega Stones. Have Houndoom hold it, and this stone will enable it to Mega Evolve during battle. |
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Aggronite | One of a variety of mysterious Mega Stones. Have Aggron hold it, and this stone will enable it to Mega Evolve during battle. |
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Banettite | One of a variety of mysterious Mega Stones. Have Banette hold it, and this stone will enable it to Mega Evolve during battle. |
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Tyranitarite | One of a variety of mysterious Mega Stones. Have Tyranitar hold it, and this stone will enable it to Mega Evolve during battle. |
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Scizorite | One of a variety of mysterious Mega Stones. Have Scizor hold it, and this stone will enable it to Mega Evolve during battle. |
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Pinsirite | One of a variety of mysterious Mega Stones. Have Pinsir hold it, and this stone will enable it to Mega Evolve during battle. |
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Aerodactylite | One of a variety of mysterious Mega Stones. Have Aerodactyl hold it, and this stone will enable it to Mega Evolve during battle. |
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Lucarionite | One of a variety of mysterious Mega Stones. Have Lucario hold it, and this stone will enable it to Mega Evolve during battle. |
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Abomasite | One of a variety of mysterious Mega Stones. Have Abomasnow hold it, and this stone will enable it to Mega Evolve during battle. |
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Kangaskhanite | One of a variety of mysterious Mega Stones. Have Kangaskhan hold it, and this stone will enable it to Mega Evolve during battle. |
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Gyaradosite | One of a variety of mysterious Mega Stones. Have Gyarados hold it, and this stone will enable it to Mega Evolve during battle. |
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Absolite | One of a variety of mysterious Mega Stones. Have Absol hold it, and this stone will enable it to Mega Evolve during battle. |
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Charizardite Y | One of a variety of mysterious Mega Stones. Have Charizard hold it, and this stone will enable it to Mega Evolve during battle. |
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Alakazite | One of a variety of mysterious Mega Stones. Have Alakazam hold it, and this stone will enable it to Mega Evolve during battle. |
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Heracronite | One of a variety of mysterious Mega Stones. Have Heracross hold it, and this stone will enable it to Mega Evolve during battle. |
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Mawilite | One of a variety of mysterious Mega Stones. Have Mawile hold it, and this stone will enable it to Mega Evolve during battle. |
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Manectite | One of a variety of mysterious Mega Stones. Have Manectric hold it, and this stone will enable it to Mega Evolve during battle. |
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Garchompite | One of a variety of mysterious Mega Stones. Have Garchomp hold it, and this stone will enable it to Mega Evolve during battle. |
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Roseli Berry | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Fairy-type attack. |
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Kee Berry | If held by a Pokémon, this Berry will increase the holder’s Defense if it’s hit with a physical move. |
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Maranga Berry | If held by a Pokémon, this Berry will increase the holder’s Sp. Def if it’s hit with a special move. |
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Discount Coupon | This special coupon allows you to buy items at a discount when you are shopping at a boutique. |
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Strange Souvenir | An ornament depicting a mysterious Pokémon that has been venerated as a guardian deity for an extremely long time in the Alola region. |
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Lumiose Galette | A popular treat in Lumiose City. It can be used once to heal all the status conditions of a Pokémon. |
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Jaw Fossil | A fossil from a prehistoric Pokémon that once lived on the land. It looks as if it could be a piece of a large jaw. |
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Sail Fossil | A fossil from a prehistoric Pokémon that once lived on the land. It looks like the impression from a skin sail. |
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Fairy Gem | A gem with an essence of the fey. When held, it strengthens the power of a Fairy-type move one time. |
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Adventure Rules | This book contains all the points a new Trainer needs to know on a journey. It was handmade by a kind friend. |
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Elevator Key | A card key that activates the elevator in Lysandre Labs. It is emblazoned with Team Flare’s logo. |
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Holo Caster | A device that allows users to receive and view hologram clips at any time. It is also used to chat with others. |
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Honor of Kalos | A precious symbol that is awarded only to an individual who has done great things for the Kalos region. |
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Intriguing Stone | A rather curious stone that might appear valuable to some. It’s all in the eye of the beholder. |
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Lens Case | A rather chic-looking case for carrying contact lenses. |
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Looker Ticket | A ticket that was handmade by Looker. It’s decorated with a liberal amount of glittery paint. |
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Mega Ring | This ring contains an untold power that somehow enables Pokémon carrying Mega Stones to Mega Evolve in battle. |
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Power Plant Pass | This pass serves as an ID card for gaining access to the power plant that lies along Route 13. |
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Prof’s Letter | A letter that Professor Sycamore wrote to your mother. A faint but pleasant perfume seems to cling to the paper. |
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Roller Skates | Attaches roller skates to the bottom of your shoes, allowing you to glide quickly around and perform tricks. |
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Sprinklotad | A watering can shaped like a Lotad. It helps promote the healthy growth of any Berries planted in good, soft soil. |
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TMV Pass | A commuter pass that allows the holder to ride the TMV between Lumiose City and Kiloude City at any time. |
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Latiasite | One of a variety of mysterious Mega Stones. Have Latias hold it, and this stone will enable it to Mega Evolve during battle. |
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Latiosite | One of a variety of mysterious Mega Stones. Have Latios hold it, and this stone will enable it to Mega Evolve during battle. |
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Common Stone | A perfectly normal stone that might appear to be valuable to some. It’s all in the eye of the beholder. |
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Makeup Bag | A rather chic-looking case for carrying lipsticks. |
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Travel Trunk | A light and yet incredibly effective trunk, which can contain every last piece of clothing that can be bought. |
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Shalour Sable | Shalour City’s famous shortbread. It can be used once to heal all the status conditions of a Pokémon. |
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Mega Charm | This charm contains an untold power that somehow enables Pokémon carrying Mega Stones to Mega Evolve in battle. |
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Devon Parts | A case that contains mechanical parts of some sort made by the Devon Corporation. |
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Pokéblock Kit | A set containing a Berry Blender for making Pokéblocks and a Pokéblock Case for storing Pokéblocks. |
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Key to Room 1 | A key that opens a door inside Sea Mauville. |
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Key to Room 2 | A key that opens a door inside Sea Mauville. |
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Key to Room 4 | A key that opens a door inside Sea Mauville. |
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Key to Room 6 | A key that opens a door inside Sea Mauville. |
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Devon Scuba Gear | A device made by Devon Corporation that provides oxygen to users during the use of Dive. |
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Contest Costume | A very cool suit to be worn during the Contest Spectacular. |
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Magma Suit | A suit made with the collective technological know-how of Team Magma. It can withstand any impact. |
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Aqua Suit | A suit made with the collective technological know-how of Team Aqua. It can withstand any impact. |
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Pair of Tickets | Tickets for two to the astronomical show being held at the Mossdeep Space Center. |
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Swampertite | One of a variety of mysterious Mega Stones. Have Swampert hold it, and this stone will enable it to Mega Evolve during battle. |
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Sceptilite | One of a variety of mysterious Mega Stones. Have Sceptile hold it, and this stone will enable it to Mega Evolve during battle. |
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Sablenite | One of a variety of mysterious Mega Stones. Have Sableye hold it, and this stone will enable it to Mega Evolve during battle. |
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Altarianite | One of a variety of mysterious Mega Stones. Have Altaria hold it, and this stone will enable it to Mega Evolve during battle. |
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Galladite | One of a variety of mysterious Mega Stones. Have Gallade hold it, and this stone will enable it to Mega Evolve during battle. |
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Audinite | One of a variety of mysterious Mega Stones. Have Audino hold it, and this stone will enable it to Mega Evolve during battle. |
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Metagrossite | One of a variety of mysterious Mega Stones. Have Metagross hold it, and this stone will enable it to Mega Evolve during battle. |
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Sharpedonite | One of a variety of mysterious Mega Stones. Have Sharpedo hold it, and this stone will enable it to Mega Evolve during battle. |
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Slowbronite | One of a variety of mysterious Mega Stones. Have Slowbro hold it, and this stone will enable it to Mega Evolve during battle. |
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Steelixite | One of a variety of mysterious Mega Stones. Have Steelix hold it, and this stone will enable it to Mega Evolve during battle. |
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Pidgeotite | One of a variety of mysterious Mega Stones. Have Pidgeot hold it, and this stone will enable it to Mega Evolve during battle. |
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Glalitite | One of a variety of mysterious Mega Stones. Have Glalie hold it, and this stone will enable it to Mega Evolve during battle. |
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Diancite | One of a variety of mysterious Mega Stones. Have Diancie hold it, and this stone will enable it to Mega Evolve during battle. |
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Prison Bottle | A bottle believed to have been used to seal away the power of a certain Pokémon long, long ago. |
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Mega Cuff | This bracelet contains an untold power that somehow enables Pokémon carrying a Mega Stone to Mega Evolve in battle. |
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Cameruptite | One of a variety of mysterious Mega Stones. Have Camerupt hold it, and this stone will enable it to Mega Evolve during battle. |
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Lopunnite | One of a variety of mysterious Mega Stones. Have Lopunny hold it, and this stone will enable it to Mega Evolve during battle. |
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Salamencite | One of a variety of mysterious Mega Stones. Have Salamence hold it, and this stone will enable it to Mega Evolve during battle. |
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Beedrillite | One of a variety of mysterious Mega Stones. Have Beedrill hold it, and this stone will enable it to Mega Evolve during battle. |
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Key Stone | A stone filled with an unexplained power. It makes Pokémon that battle with a Mega Stone Mega Evolve. |
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Meteorite Shard | One of the fragments of a Meteorite from Granite Cave. It’s faintly warm to the touch. |
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Eon Flute | A flute that can be used to summon Latios or Latias no matter where you are. |
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Normalium Z | This is a crystallized form of Z-Power. It upgrades Normal-type moves to Z-Moves. |
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Firium Z | This is a crystallized form of Z-Power. It upgrades Fire-type moves to Z-Moves. |
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Waterium Z | This is a crystallized form of Z-Power. It upgrades Water-type moves to Z-Moves. |
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Electrium Z | This is a crystallized form of Z-Power. It upgrades Electric-type moves to Z-Moves. |
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Grassium Z | This is a crystallized form of Z-Power. It upgrades Grass-type moves to Z-Moves. |
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Icium Z | This is a crystallized form of Z-Power. It upgrades Ice-type moves to Z-Moves. |
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Fightinium Z | This is a crystallized form of Z-Power. It upgrades Fighting-type moves to Z-Moves. |
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Poisonium Z | This is a crystallized form of Z-Power. It upgrades Poison-type moves to Z-Moves. |
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Groundium Z | This is a crystallized form of Z-Power. It upgrades Ground-type moves to Z-Moves. |
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Flyinium Z | This is a crystallized form of Z-Power. It upgrades Flying-type moves to Z-Moves. |
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Psychium Z | This is a crystallized form of Z-Power. It upgrades Psychic-type moves to Z-Moves. |
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Buginium Z | This is a crystallized form of Z-Power. It upgrades Bug-type moves to Z-Moves. |
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Rockium Z | This is a crystallized form of Z-Power. It upgrades Rock-type moves to Z-Moves. |
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Ghostium Z | This is a crystallized form of Z-Power. It upgrades Ghost-type moves to Z-Moves. |
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Dragonium Z | This is a crystallized form of Z-Power. It upgrades Dragon-type moves to Z-Moves. |
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Darkinium Z | This is a crystallized form of Z-Power. It upgrades Dark-type moves to Z-Moves. |
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Steelium Z | This is a crystallized form of Z-Power. It upgrades Steel-type moves to Z-Moves. |
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Fairium Z | This is a crystallized form of Z-Power. It upgrades Fairy-type moves to Z-Moves. |
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Pikanium Z | This is a crystallized form of Z-Power. It upgrades Pikachu’s Volt Tackle to a Z-Move. |
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Bottle Cap | A beautiful bottle cap that gives off a silver gleam. Some people are happy to receive one. |
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Gold Bottle Cap | A beautiful bottle cap that gives off a golden gleam. Some people are happy to receive one. |
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Z-Ring | A mysterious ring that enables Pokémon to use Z-Power. It requires both the willpower and the physical power of the Trainer wearing it. |
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Decidium Z | This is a crystallized form of Z-Power. It upgrades Decidueye’s Spirit Shackle to a Z-Move. |
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Incinium Z | This is a crystallized form of Z-Power. It upgrades Incineroar’s Darkest Lariat to a Z-Move. |
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Primarium Z | This is a crystallized form of Z-Power. It upgrades Primarina’s Sparkling Aria to a Z-Move. |
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Tapunium Z | This is a crystallized form of Z-Power. It upgrades the tapu’s Nature’s Madness to a Z-Move. |
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Marshadium Z | This is a crystallized form of Z-Power. It upgrades Marshadow’s Spectral Thief to a Z-Move. |
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Aloraichium Z | This is a crystallized form of Z-Power. It upgrades Alolan Raichu’s Thunderbolt to a Z-Move. |
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Snorlium Z | This is a crystallized form of Z-Power. It upgrades Snorlax’s Giga Impact to a Z-Move. |
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Eevium Z | This is a crystallized form of Z-Power. It upgrades Eevee’s Last Resort to a Z-Move. |
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Mewnium Z | This is a crystallized form of Z-Power. It upgrades Mew’s Psychic to a Z-Move. |
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Pikashunium Z | This is a crystallized form of Z-Power. It upgrades a Thunderbolt by Pikachu in a cap to a Z-Move. |
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Forage Bag | A bag to carry ingredients gathered during Mallow’s trial in the jungle. |
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Fishing Rod | A fishing rod made by Captain Lana. Cast a line over piles of underwater rocks to fish for wild aquatic Pokémon. |
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Professor’s Mask | The mask that belongs to The Masked Royal. This pro wrestler apparently sews his mask on a machine himself. |
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Festival Ticket | A ticket that allows you to host a mission in Festival Plaza. |
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Sparkling Stone | A stone entrusted by a Pokémon that has been venerated as a guardian deity in the Alola region. There is said to be some secret in how it sparkles. |
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Adrenaline Orb | Using it makes wild Pokémon call for help a number of times. If held by a Pokémon, it boosts Speed when intimidated. It can be used only once. |
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Zygarde Cube | An item to store Zygarde Cores and Cells. You can also use it to teach Zygarde moves. |
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Ice Stone | A peculiar stone that can make certain species of Pokémon evolve. It has an unmistakable snowflake pattern. |
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Ride Pager | By entering certain numbers on this pager, you can summon Ride Pokémon in an instant. |
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Beast Ball | A special Poké Ball designed to catch Ultra Beasts. It has a low success rate for catching others. |
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Big Malasada | The Alola region’s local specialty—fried bread. It can be used once to heal all the status conditions of a Pokémon. |
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Red Nectar | A flower nectar obtained at Ula’ula Meadow. It changes the form of certain species of Pokémon. |
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Yellow Nectar | A flower nectar obtained at Melemele Meadow. It changes the form of certain species of Pokémon. |
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Pink Nectar | The flower nectar obtained at the flowering shrubs on Royal Avenue. It changes the form of certain species of Pokémon. |
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Purple Nectar | A flower nectar obtained at Poni Meadow. It changes the form of certain species of Pokémon. |
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Sun Flute | It is said that the tones it produces were offered up as an expression of gratitude to the Legendary Pokémon of the sun. |
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Moon Flute | It is said that the tones it produces were offered up as an expression of gratitude to the Legendary Pokémon of the moon. |
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Enigmatic Card | A mysterious card. Written on it is a request for you to go to a guest room in an Akala motel on Route 8. |
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Terrain Extender | An item to be held by a Pokémon. It extends the duration of the terrain caused by the holder’s move or Ability. |
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Protective Pads | An item to be held by a Pokémon. These pads protect the holder from effects caused by making direct contact with the target. |
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Electric Seed | An item to be held by a Pokémon. It boosts Defense on Electric Terrain. It can only be used once. |
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Psychic Seed | An item to be held by a Pokémon. It boosts Sp. Def on Psychic Terrain. It can only be used once. |
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Misty Seed | An item to be held by a Pokémon. It boosts Sp. Def on Misty Terrain. It can only be used once. |
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Grassy Seed | An item to be held by a Pokémon. It boosts Defense on Grassy Terrain. It can only be used once. |
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Fighting Memory | A memory disc that contains Fighting-type data. It changes the type of the holder if held by a certain species of Pokémon. |
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Flying Memory | A memory disc that contains Flying-type data. It changes the type of the holder if held by a certain species of Pokémon. |
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Poison Memory | A memory disc that contains Poison-type data. It changes the type of the holder if held by a certain species of Pokémon. |
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Ground Memory | A memory disc that contains Ground-type data. It changes the type of the holder if held by a certain species of Pokémon. |
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Rock Memory | A memory disc that contains Rock-type data. It changes the type of the holder if held by a certain species of Pokémon. |
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Bug Memory | A memory disc that contains Bug-type data. It changes the type of the holder if held by a certain species of Pokémon. |
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Ghost Memory | A memory disc that contains Ghost-type data. It changes the type of the holder if held by a certain species of Pokémon. |
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Steel Memory | A memory disc that contains Steel-type data. It changes the type of the holder if held by a certain species of Pokémon. |
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Fire Memory | A memory disc that contains Fire-type data. It changes the type of the holder if held by a certain species of Pokémon. |
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Water Memory | A memory disc that contains Water-type data. It changes the type of the holder if held by a certain species of Pokémon. |
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Grass Memory | A memory disc that contains Grass-type data. It changes the type of the holder if held by a certain species of Pokémon. |
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Electric Memory | A memory disc that contains Electric-type data. It changes the type of the holder if held by a certain species of Pokémon. |
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Psychic Memory | A memory disc that contains Psychic-type data. It changes the type of the holder if held by a certain species of Pokémon. |
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Ice Memory | A memory disc that contains Ice-type data. It changes the type of the holder if held by a certain species of Pokémon. |
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Dragon Memory | A memory disc that contains Dragon-type data. It changes the type of the holder if held by a certain species of Pokémon. |
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Dark Memory | A memory disc that contains Dark-type data. It changes the type of the holder if held by a certain species of Pokémon. |
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Fairy Memory | A memory disc that contains Fairy-type data. It changes the type of the holder if held by a certain species of Pokémon. |
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Bike | A folding Bike that enables a rider to get around much faster than with Running Shoes. |
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Storage Key | The key to Team Galactic’s sinister warehouse located at the edge of Veilstone City. |
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Basement Key | A key that opens a door in the Goldenrod Tunnel. |
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Dropped Item | The Xtransceiver found at the Nimbasa City amusement park. It seems it belongs to a boy. |
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Dropped Item | The Xtransceiver found at the Nimbasa City amusement park. It seems it belongs to a girl. |
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Holo Caster | A device that allows users to receive and view hologram clips at any time. It’s also used to chat with others. |
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Bike | A folding Bike that enables a rider to get around much faster than with Running Shoes. |
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Holo Caster | A device that allows users to receive and view hologram clips at any time. It’s also used to chat with others. |
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Basement Key | The key to New Mauville, which was constructed beneath Mauville City. |
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Storage Key | A key that opens the storage hold inside Sea Mauville. |
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S.S. Ticket | Ticket required for sailing on a ferry. |
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Contest Costume | A very cute dress to be worn during the Contest Spectacular. |
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Meteorite | A Meteorite that you got at Mt. Chimney. It gives off a faint glow. |
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Meteorite | A Meteorite that you got at Mt. Chimney. It continues to give off a faint glow and is slightly warm to the touch. |
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Meteorite | A Meteorite that you got at Mt. Chimney. Some sort of pattern has risen to the surface, and it’s shining with seven colors of light. |
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Ability Patch | A patch that allows a Pokémon with a regular Ability to have a rare Ability. |
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Adamant Mint | When a Pokémon smells this mint, its Attack will grow more easily, but its Sp. Atk will grow more slowly. |
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Armor Pass | A pass to go to the Isle of Armor. Show it to the rail staff at Wedgehurst Station. |
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Armorite Ore | Rare ore that can be obtained on the Isle of Armor. Something good will happen if you give it to a collector on the Isle of Armor. |
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Bach’s Food Tin | One of the many ingredients that can be used for cooking at your camp. The tinned food that Bach sells is curiously popular in Galar. |
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Band Autograph | It's signed by all members of the Galar region's most charismatic band, the Maximizers. |
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Berry Sweet | A berry-shaped sweet. When a Milcery holds this, it spins around happily. |
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Black Mane Hair | Mane hair that belonged to the King of Bountiful Harvests' beloved steed, Spectrier. The hair is very smooth to the touch. |
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Blunder Policy | Raises Speed sharply when a Pokémon misses with a move because of accuracy. |
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Bob’s Food Tin | One of the many ingredients that can be used for cooking at your camp. The tinned food that Bob sells is curiously popular in Galar. |
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Boiled Egg | One of the many ingredients that can be used for cooking at your camp. Even just one boiled egg can really enhance a dish. |
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Bold Mint | When a Pokémon smells this mint, its Defense will grow more easily, but its Attack will grow more slowly. |
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Brave Mint | When a Pokémon smells this mint, its Attack will grow more easily, but its Speed will grow more slowly. |
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Bread | One of the many ingredients that can be used for cooking at your camp. An indispensable tool for mopping up that extra curry left on your plate. |
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Brittle Bones | One of the many ingredients that can be used for cooking at your camp. The taste boiled off from the bones is sure to give a dish a light umami taste. |
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Calm Mint | When a Pokémon smells this mint, its Sp. Def will grow more easily, but its Attack will grow more slowly. |
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Camping Gear | Everything you need to set up a tent and get cooking in a Wild Area or at a camping spot. |
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Careful Mint | When a Pokémon smells this mint, its Sp. Def will grow more easily, but its Sp. Atk will grow more slowly. |
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Carrot Seeds | Seeds to plant in a field. The kind of carrot you'll get is determined by which field you plant the seeds in. |
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Catching Charm | Holding it is said to increase the chance of getting a critical catch. Curiously, the charm doesn't shake much. |
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Chipped Pot | A peculiar teapot that can make a certain species of Pokémon evolve. It may be chipped, but tea poured from it is delicious. |
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Clover Sweet | A clover-shaped sweet. When a Milcery holds this, it spins around happily. |
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Coconut Milk | One of the many ingredients that can be used for cooking at your camp. The refined sweetness of this coconut milk makes it quite popular. |
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Cracked Pot | A peculiar teapot that can make a certain species of Pokémon evolve. It may be cracked, but tea poured from it is delicious. |
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Crown Pass | A pass to go to the Crown Tundra. Show it to the rail staff at Wedgehurst Station. |
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Dynamax Band | A Wishing Star has been affixed to it. It lets out a light that allows Pokémon to Dynamax when at a Power Spot. |
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Dynamax Candy | A candy that is packed with energy. When consumed, it will raise the Dynamax Level of a single Pokémon by one. A higher level means higher HP when Dynamaxed. |
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Dynite Ore | Mysterious ore that can be obtained in the Max Lair. Something good will happen if you give it to a collector in the Crown Tundra. |
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Eject Pack | An item to be held by a Pokémon. When the holder's stats are lowered, it will be switched out of battle. |
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Endorsement | A letter of recommendation that you'll need in order to participate in the Gym Challenge. |
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Exp. Candy L | A candy that is packed with energy. When consumed, it will grant a single Pokémon a large amount of Exp. Points. |
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Exp. Candy M | A candy that is packed with energy. When consumed, it will grant a single Pokémon a moderate amount of Exp. Points. |
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Exp. Candy S | A candy that is packed with energy. When consumed, it will grant a single Pokémon a small amount of Exp. Points. |
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Exp. Candy XL | A candy that is packed with energy. When consumed, it will grant a single Pokémon a very large amount of Exp. Points. |
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Exp. Candy XS | A candy that is packed with energy. When consumed, it will grant a single Pokémon a very small amount of Exp. Points. |
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Exp. Charm | A charm that increases the Exp. Points that Pokémon can get. A machine-like object is inside the charm. |
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Fancy Apple | One of the many ingredients that can be used for cooking at your camp. An apple chosen above others. It has spectacular form and a brilliant sheen. |
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Flower Sweet | A flower-shaped sweet. When a Milcery holds this, it spins around happily. |
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Fossilized Bird | The fossil of an ancient Pokémon that once soared through the sky. What it looked like is a mystery. |
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Fossilized Dino | The fossil of an ancient Pokémon that once lived in the sea. What it looked like is a mystery. |
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Fossilized Drake | The fossil of an ancient Pokémon that once roamed the land. What it looked like is a mystery. |
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Fossilized Fish | The fossil of an ancient Pokémon that once lived in the sea. What it looked like is a mystery. |
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Fresh Cream | One of the many ingredients that can be used for cooking at your camp. Add some whipped cream to a spicy curry to give it some sweetness. |
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Fried Food | One of the many ingredients that can be used for cooking at your camp. It's been a while since it was fried, so it's gotten greasy. |
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Fruit Bunch | One of the many ingredients that can be used for cooking at your camp. The syrupy fruits give off a strong tropical feel. |
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Galarica Cuff | A cuff made from woven-together Galarica Twigs. Giving it to Galarian Slowpoke makes the Pokémon very happy. |
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Galarica Twig | A twig from a species of tree called Galarica that grows in certain areas around the Galar region. It's a material for an accessory for a certain Pokémon. |
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Galarica Wreath | A wreath made from woven-together Galarica Twigs. Placing it on the head of a Galarian Slowpoke makes the Pokémon very happy. |
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Gentle Mint | When a Pokémon smells this mint, its Sp. Def will grow more easily, but its Defense will grow more slowly. |
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Gigantamix | One of the many ingredients that can be used for cooking at your camp. A mysterious spice. Even a tiny sprinkle is sure to make a curry gigantic. |
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Hasty Mint | When a Pokémon smells this mint, its Speed will grow more easily, but its Defense will grow more slowly. |
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Heavy-Duty Boots | These boots prevent the effects of traps set on the battlefield. |
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Hi-Tech Earbuds | Strange earbuds that allow you to freely control the volume of various sounds. |
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Iceroot Carrot | Produce that the King of Bountiful Harvests' beloved steed likes to eat. It grew in a field covered in snow. |
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Impish Mint | When a Pokémon smells this mint, its Defense will grow more easily, but its Sp. Atk will grow more slowly. |
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Instant Noodles | One of the many ingredients that can be used for cooking at your camp. It has a junk-food sort of taste, but it goes well with curry. |
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Jolly Mint | When a Pokémon smells this mint, its Speed will grow more easily, but its Sp. Atk will grow more slowly. |
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Large Leek | One of the many ingredients that can be used for cooking at your camp. Whether this is the kind of vegetable stalk that Farfetch'd like is unknown. |
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Lax Mint | When a Pokémon smells this mint, its Defense will grow more easily, but its Sp. Def will grow more slowly. |
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Legendary Clue 1 | A clue about the King of Bountiful Harvests. It's written by Peony, and an old photo is attached to it. |
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Legendary Clue 2 | A clue about the legend of giants. It's written by Peony and has unique drawings. |
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Legendary Clue 3 | A clue about the legend of Bird Pokémon. It's written by Peony and has a unique drawing. |
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Legendary Clue? | A mysterious clue that Peony seems to have dropped. There's a photo attached to it showing a shining hole opening above the Max Lair. |
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Lonely Mint | When a Pokémon smells this mint, its Attack will grow more easily, but its Defense will grow more slowly. |
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Love Sweet | A heart-shaped sweet. When a Milcery holds this, it spins around happily. |
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Mark Charm | A mysterious and unique charm that increases the chance of finding a Pokémon with a mark. |
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Max Honey | Honey that Dynamax Vespiquen produces. Adding this honey to Max Soup makes the taste very smooth. It also has the same effect as a Max Revive. |
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Max Mushrooms | Mushrooms that have the power of changing Dynamax forms. They boost all stats of a Pokémon during battle. |
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Mild Mint | When a Pokémon smells this mint, its Sp. Atk will grow more easily, but its Defense will grow more slowly. |
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Mixed Mushrooms | One of the many ingredients that can be used for cooking at your camp. The chewy texture of the mushrooms transforms any dish they're added to. |
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Modest Mint | When a Pokémon smells this mint, its Sp. Atk will grow more easily, but its Attack will grow more slowly. |
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Moomoo Cheese | One of the many ingredients that can be used for cooking at your camp. Melted cheese can really give a curry some richness. |
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Naive Mint | When a Pokémon smells this mint, its Speed will grow more easily, but its Sp. Def will grow more slowly. |
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Naughty Mint | When a Pokémon smells this mint, its Attack will grow more easily, but its Sp. Def will grow more slowly. |
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Old Letter | A letter entrusted to you by a girl, to be delivered to a boy. Strangely, it looks old to you. |
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Pack of Potatoes | One of the many ingredients that can be used for cooking at your camp. Potatoes help mellow out a spicy taste, to make a dish more mild. |
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Packaged Curry | One of the many ingredients that can be used for cooking at your camp. Using packaged curry helps make sure there are no slipups when cooking. |
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Pasta | One of the many ingredients that can be used for cooking at your camp. These flour noodles make for a surprisingly good match with curry. |
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Precooked Burger | One of the many ingredients that can be used for cooking at your camp. If you're unsure about what to cook, you can't go wrong with some burger. |
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Pungent Root | One of the many ingredients that can be used for cooking at your camp. Though carelessly picked, these herbs can add a fragrant accent to a dish. |
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Quiet Mint | When a Pokémon smells this mint, its Sp. Atk will grow more easily, but its Speed will grow more slowly. |
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Radiant Petal | A single petal that the King of Bountiful Harvests gave you. It radiates faint light. |
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Rash Mint | When a Pokémon smells this mint, its Sp. Atk will grow more easily, but its Sp. Def will grow more slowly. |
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Reins of Unity | Reins that people presented to the king. They enhance Calyrex’s power over bountiful harvests and unite Calyrex with its beloved steed. |
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Relaxed Mint | When a Pokémon smells this mint, its Defense will grow more easily, but its Speed will grow more slowly. |
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Ribbon Sweet | A ribbon-shaped sweet. When a Milcery holds this, it spins around happily. |
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Room Service | An item to be held by a Pokémon. Lowers Speed when Trick Room takes effect. |
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Rotom Bike | This bike can be combined with the Pokémon Rotom to not only do a turbo boost but also run on the water. |
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Rotom Catalog | A catalog of devices that Rotom like. Use the catalog to have Rotom hop in and out of the various devices listed within. |
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Rusted Shield | It is said that a hero used this shield to halt a terrible disaster in ancient times. But it's grown rusty and worn. |
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Rusted Sword | It is said that a hero used this sword to halt a terrible disaster in ancient times. But it's grown rusty and worn. |
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Salad Mix | One of the many ingredients that can be used for cooking at your camp. The assortment of vegetables looks quite appealing and healthy. |
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Sassy Mint | When a Pokémon smells this mint, its Sp. Def will grow more easily, but its Speed will grow more slowly. |
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Sausages | One of the many ingredients that can be used for cooking at your camp. These sausages should be boiled before eating. |
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Serious Mint | When a Pokémon smells this mint, all of its stats will grow at an equal rate. |
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Shaderoot Carrot | Produce that the King of Bountiful Harvests' beloved steed likes to eat. It grew in a gloomy field. |
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Smoke-Poke Tail | One of the many ingredients that can be used for cooking at your camp. When a Slowpoke's tail falls off, it grows back quickly. |
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Sonia’s Book | Professor Sonia's published writings. Her new discoveries about the Galar region's legends are recorded in this enjoyable read. |
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Spice Mix | One of the many ingredients that can be used for cooking at your camp. There are over fifty spices contained within this ingredient's hot flavor. |
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Star Sweet | A star-shaped sweet. When a Milcery holds this, it spins around happily. |
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Strawberry Sweet | A strawberry-shaped sweet. When a Milcery holds this, it will spin around happily. |
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Style Card | A card that increases the selection in boutiques and hair salons. |
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Sweet Apple | A peculiar apple that can make a certain species of Pokémon evolve. It's exceptionally sweet. |
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Tart Apple | A peculiar apple that can make a certain species of Pokémon evolve. It's exceptionally tart. |
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Throat Spray | Raises Sp. Atk when a Pokémon uses a sound-based move. |
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Timid Mint | When a Pokémon smells this mint, its Speed will grow more easily, but its Attack will grow more slowly. |
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Tin of Beans | One of the many ingredients that can be used for cooking at your camp. When simmered, the beans suffuse a dish with their mild flavor. |
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Utility Umbrella | An item to be held by a Pokémon. This sturdy umbrella protects the holder from the effects of rain and harsh sunlight. |
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White Mane Hair | Mane hair that belonged to the King of Bountiful Harvests' beloved steed, Glastrier. The hair is strong and very flexible. |
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Wishing Piece | Throw one into a Pokémon Den to attract a wild Dynamax Pokémon. |
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Wishing Star | A stone found in the Galar region with a mysterious power. It's said that your dreams come true if you find one. |
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Wooden Crown | A mysterious object made of wood. Part of it seems to be chipped. Maybe it's meant to be part of something. |
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TM00 | The target is slugged by a punch thrown with muscle-packed power. |
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TM01 | The target is attacked by a kick launched with muscle-packed power. |
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TM02 | Numerous coins are hurled at the target to inflict damage. Money is earned after the battle. |
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TM03 | The target is punched with a fiery fist. This may also leave the target with a burn. |
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TM04 | The target is punched with an icy fist. This may also leave the target frozen. |
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TM05 | The target is punched with an electrified fist. This may also leave the target with paralysis. |
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TM06 | The user flies up into the sky and then strikes its target on the next turn. |
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TM07 | Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. |
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TM08 | The target is attacked with a powerful beam. The user can’t move on the next turn. |
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TM09 | The user charges at the target using every bit of its power. The user can’t move on the next turn. |
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TM10 | The user scatters curious leaves that chase the target. This attack never misses. |
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TM11 | In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. |
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TM12 | In this two-turn attack, the user gathers light and fills a blade with the light’s energy, attacking the target on the next turn. |
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TM13 | The target becomes trapped within a fierce vortex of fire that rages for four to five turns. |
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TM14 | The user launches a weak jolt of electricity that paralyzes the target. |
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TM15 | The user burrows into the ground, then attacks on the next turn. |
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TM16 | An earsplitting screech harshly lowers the target’s Defense stat. |
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TM17 | A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
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TM18 | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
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TM19 | The user creates a protective field that prevents status conditions for five turns. |
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TM20 | The user attacks everything around it by causing an explosion. The user faints upon using this move. |
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TM21 | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
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TM22 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
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TM23 | The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. |
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TM24 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
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TM25 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
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TM26 | The user frightens the target with a scary face to harshly lower its Speed stat. |
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TM27 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats. |
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TM28 | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
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TM29 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target’s Attack stat. |
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TM30 | The target is hit with wings of steel. This may also raise the user’s Defense stat. |
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TM31 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
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TM32 | A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. |
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TM33 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
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TM34 | The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
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TM35 | The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. |
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TM36 | The user traps the target in a violent swirling whirlpool for four to five turns. |
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TM37 | The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. |
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TM38 | The user shoots a sinister flame at the target to inflict a burn. |
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TM39 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
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TM40 | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
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TM41 | The user assists an ally by boosting the power of that ally’s attack. |
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TM42 | This attack move’s power is doubled if the user has been hurt by the opponent in the same turn. |
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TM43 | The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
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TM44 | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
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TM45 | Diving on the first turn, the user floats up and attacks on the next turn. |
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TM46 | This attack move varies in power and type depending on the weather. |
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TM47 | The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. |
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TM48 | Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement. |
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TM49 | The user traps the target inside a harshly raging sandstorm for four to five turns. |
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TM50 | The user forcefully shoots seeds at the target two to five times in a row. |
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TM51 | The user launches sharp icicles at the target two to five times in a row. |
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TM52 | The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. |
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TM53 | The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat. |
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TM54 | The user hurls hard rocks at the target. Two to five rocks are launched in a row. |
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TM55 | If the target’s HP is half or less, this attack will hit with double the power. |
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TM56 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
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TM57 | The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled. |
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TM58 | If the target has already taken some damage in the same turn, this attack’s power is doubled. |
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TM59 | The user flings its held item at the target to attack. This move’s power and effects depend on the item. |
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TM60 | The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. |
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TM61 | The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. |
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TM62 | The user exchanges Speed stats with the target. |
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TM63 | An energy-draining punch. The user’s HP is restored by half the damage taken by the target. |
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TM64 | The power of this attack move is doubled if the user has been hurt by the target in the same turn. |
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TM65 | The user slashes with a sharp claw made from shadows. Critical hits land more easily. |
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TM66 | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
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TM67 | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
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TM68 | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
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TM69 | The user tears at the target with blades formed by psychic power. Critical hits land more easily. |
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TM70 | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
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TM71 | The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns. |
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TM72 | The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns. |
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TM73 | A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily. |
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TM74 | The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned. |
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TM75 | The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat. |
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TM76 | The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
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TM77 | This relentless attack does massive damage to a target affected by status conditions. |
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TM78 | The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
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TM79 | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move’s power is increased. |
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TM80 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
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TM81 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
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TM82 | The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stats. |
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TM83 | The user cuts its target with sharp shells. This may also lower the target’s Defense stat. |
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TM84 | The user attacks by striking the target with its hard tail. It hits the target two to five times in a row. |
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TM85 | The user yells as if it’s ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
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TM86 | The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. |
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TM87 | The user steals the target’s HP with a kiss. The user’s HP is restored by over half of the damage taken by the target. |
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TM88 | The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. |
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TM89 | This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. |
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TM90 | The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep. |
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TM91 | This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. |
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TM92 | The user attacks by breathing a special, hot fire. This also lowers the target’s Sp. Atk stat. |
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TM93 | The user’s body generates an eerie impulse. Exposing the target to it harshly lowers the target’s Sp. Atk stat. |
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TM94 | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
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TM95 | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
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TM96 | The user stabs the target with a sharp horn. This attack never misses. |
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TM97 | The user swings its body around violently to inflict damage on everything in its vicinity. |
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TM98 | Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles. |
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TM99 | The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. |
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TR00 | A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat. |
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TR01 | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
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TR02 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
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TR03 | The target is blasted by a huge volume of water launched under great pressure. |
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TR04 | The user attacks everything around it by swamping its surroundings with a giant wave. |
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TR05 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
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TR06 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
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TR07 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power. |
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TR08 | A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
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TR09 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
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TR10 | The user sets off an earthquake that strikes every Pokémon around it. |
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TR11 | The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat. |
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TR12 | The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. |
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TR13 | The user takes a deep breath and focuses so that critical hits land more easily. |
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TR14 | The user waggles a finger and stimulates its brain into randomly using nearly any move. |
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TR15 | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
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TR16 | The user charges at the target and may make it flinch. |
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TR17 | The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat. |
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TR18 | The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target. |
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TR19 | The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target. |
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TR20 | The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy. |
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TR21 | An all-out attack that becomes more powerful the less HP the user has. |
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TR22 | Unsanitary sludge is hurled at the target. This may also poison the target. |
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TR23 | The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle. |
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TR24 | The user rampages and attacks for two to three turns. The user then becomes confused. |
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TR25 | The user materializes an odd psychic wave to attack the target. This attack does physical damage. |
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TR26 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
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TR27 | While it is asleep, the user randomly uses one of the moves it knows. |
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TR28 | Using its tough and impressive horn, the user rams into the target with no letup. |
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TR29 | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
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TR30 | The user compels the target to keep using the move it encored for three turns. |
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TR31 | The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. |
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TR32 | The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat. |
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TR33 | The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
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TR34 | Two turns after this move is used, a hunk of psychic energy attacks the target. |
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TR35 | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
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TR36 | The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn. |
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TR37 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
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TR38 | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
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TR39 | The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats. |
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TR40 | The user employs its psychic power to exchange Abilities with the target. |
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TR41 | The user launches a kick that lands a critical hit more easily. This may also leave the target with a burn. |
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TR42 | The user lets loose a horribly echoing shout with the power to inflict damage. |
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TR43 | The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat. |
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TR44 | The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. |
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TR45 | The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. |
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TR46 | The user hardens its body’s surface like iron, sharply raising its Defense stat. |
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TR47 | The user slashes the target with huge sharp claws. |
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TR48 | The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. |
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TR49 | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
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TR50 | The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily. |
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TR51 | The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats. |
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TR52 | The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power. |
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TR53 | The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats. |
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TR54 | The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. |
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TR55 | The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn. |
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TR56 | The user lets loose a blast of aura power from deep within its body at the target. This attack never misses. |
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TR57 | The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target. |
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TR58 | The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. |
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TR59 | The user slams a barrage of hard-shelled seeds down on the target from above. |
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TR60 | The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
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TR61 | The user generates a damaging sound wave by vibration. This may also lower the target’s Sp. Def stat. |
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TR62 | The target is attacked with a shock wave generated by the user’s gaping mouth. |
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TR63 | The user attacks with a ray of light that sparkles as if it were made of gemstones. |
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TR64 | The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat. |
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TR65 | The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat. |
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TR66 | The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot. |
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TR67 | The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat. |
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TR68 | The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat. |
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TR69 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
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TR70 | The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat. |
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TR71 | The user whips up a storm of leaves around the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat. |
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TR72 | The user violently whirls its vines, tentacles, or the like to harshly lash the target. |
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TR73 | The user shoots filthy garbage at the target to attack. This may also poison the target. |
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TR74 | The user slams the target with its steel-hard head. This may also make the target flinch. |
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TR75 | The user stabs the target from below with sharpened stones. Critical hits land more easily. |
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TR76 | The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. |
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TR77 | The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. |
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TR78 | The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit. |
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TR79 | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power. |
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TR80 | The user hurls an electric orb at the target. The faster the user is than the target, the greater the move’s power. |
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TR81 | The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals. |
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TR82 | The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power. |
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TR83 | The user teleports using a strange power and switches places with one of its allies. |
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TR84 | The user shoots boiling hot water at its target. This may also leave the target with a burn. |
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TR85 | The user is roused, and its Attack and Sp. Atk stats increase. |
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TR86 | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
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TR87 | The user crashes into its target while rotating its body like a drill. Critical hits land more easily. |
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TR88 | The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move’s power. |
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TR89 | The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target. |
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TR90 | The user plays rough with the target and attacks it. This may also lower the target’s Attack stat. |
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TR91 | Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. |
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TR92 | The user damages opposing Pokémon by emitting a powerful flash. |
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TR93 | The user swings both arms and hits the target. The target’s stat changes don’t affect this attack’s damage. |
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TR94 | The user fiercely attacks the target using its entire body. |
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TR95 | The user attacks the target’s throat, and the resultant suffering prevents the target from using moves that emit sound for two turns. |
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TR96 | The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead. |
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TR97 | The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect. |
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TR98 | The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat. |
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TR99 | The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target. |