Charge
The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat.
Power | Accuracy | PP |
---|---|---|
— | — | 20 (max 32) | Target | Priority |
Self | 0 |
Damage dealt |
|
---|---|
2x: | |
½x: | |
0x: |
Flags
- Makes contact
- Requires a turn to charge
- Requires a turn to recharge
- Blocked by protecting moves
- Reflectable
-
Snatchable
- This move's effect can be stolen by Snatch.
- Copied by Mirror Move
- Punch-based
- Sound-based
- Unusable during Gravity
- Defrosts when used
- Targets opposite side in triple battles
- Heals
- Ignores Substitute
- Unusable during Sky Battles
- Dance-based
- Ballistics-based
- Pulse-based
- Jaw-based
- Powder-based
Learned by
Lvl. | Pokémon | Type | Abilities | Hidden Ability | HP | Atk | Def | SpA | SpD | Spe | |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | Charjabug | (none) |
57 | 82 | 95 | 55 | 75 | 36 | |||
1 | Vikavolt | (none) |
77 | 70 | 90 | 145 | 75 | 43 |