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Psychic Terrain

This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.


Power Accuracy PP
10 (max 16)
Target Priority  
Both sides 0  

Damage dealt

2x:
½x:
0x:

Flags

  • Makes contact
  • Requires a turn to charge
  • Requires a turn to recharge
  • Blocked by protecting moves
  • Reflectable
  • Snatchable
  • Copied by Mirror Move
  • Punch-based
  • Sound-based
  • Unusable during Gravity
  • Defrosts when used
  • Targets opposite side in triple battles
  • Heals
  • Ignores Substitute
  • Unusable during Sky Battles
  • Dance-based
  • Ballistics-based
  • Pulse-based
  • Jaw-based
  • Powder-based

Learned by

Lvl.   Pokémon Type Abilities Hidden Ability HP Atk Def SpA SpD Spe